When thinking of gaming, the companies that make the storage medium are rarely thought of. Seagate, however, is offering up an interesting view of the future; a future that could effect the way we buy our games.
According to Seagate, they are working on a technology that will drastically increase the amount of data we store on hard drives. Using a technology called heat-assisted magnetic recording (HAMR), the company expects to be able to shove 50 TB of information into a single square inch of drive space, or around 300 TB of information on a standard 3.5" drive. With that kind of space, the entire Library of Congress can be stored ... without any compression.
The technology is expected to become commercially viable in a scant three years, by 2010. This means we may be seeing the Xbox 720 and PS4 being entirely based around digital distribution or fully installed console games, mostly eliminating ugly load times and noisy disk drives. With that kind of space, we may never have to worry about filling it up; 300 TB can hold around 6,144 50 GB Blu-ray disks (or the entire Library of PS through PS3 games that could ever be created with room to spare).













(Page 1) Reader Comments
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You'd think they'd improve the read/write head stability a billion times by then, considering the data at risk. I have never had an HDD crash on me and I've been using one in my system for about 10 years now. Then again, maybe it is just chance.
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Yes, we like to call those things home computers.
If that's the case then PC gaming isn't dead because every new console coming out would be...a PC.
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It'll take 2 generations before this will hit a mass market price in a game console. We've got at least one more generation of games on removable media.
That said, I'll totally get the budget line 100TB disk for the PC when it comes down to about 150 bucks. I sure hope Vista will support disks of that size.
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I’m somewhat hesitant to abandon real copies of games in favor of digital distribution. I like actually owning a product and knowing that if I don’t like it or grow tired of it, it still has some real world value as a trade in or a resale. With digital distribution, you’re pretty much stuck with the game, and so far companies haven’t given too much of a discount for buying digital copies as opposed to actual discs and cartridges. T
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Wrong! The question is never 'can we fill it up?' but 'when will it be full?'.
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1,208,925,819,614,629,174,706,176 - Number that can be stored in 2 bytes.
1,000,000,000,000,000,000,000,000 - Aprox. Number of Stars in the Universe.
The first Atomic computer will be 32 times 'more powerful' than any computer currently made.
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It would take zillions of dollars to update all of them to fiber optics, but when they do, dial up will be 4x faster than my RR.
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Get a download manager. With multiple connection I regularly get download speeds up to 600Kbytes/sec. That 250mb file is done is 7 min.
I would love to get fiber, as internet speeds are indeed too slow for real digital distribution. 8Mbit is too slow. Give us 80Mbit dammit!
Even at 80 Mbit connection we're talking about 2 hours for 15 gigs. And thats as long as the server side of the connection is as fast.
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The PS4, Xbox 1080, Nintendo On (the latter two are fair bets for new console names) generation will still see physical storage and physical distribution
Then, in the wild and unforeseeable future of 2015 or so, shall we see such distribution
Also, theburn16, What Nintendo is using now is essentially a proprietary DVD
Just like Next generation, Nintendo will have a proprietary HD, Blue laser beam read disc
GC Optical disc= MiniDisc
Wii Optical disc= DVD
On Optical disc shall= HD-DVD, same tech, different name
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Anyways, my two cents is that 720 and PS4 games will be on HD DVD or Blu-ray and will be 15-20 Gb a piece. I an many others are lucky to get 500kB/sec. I usually have more like 250. This still allows me to play Gears lag free (I can't host), but it would take almost two months to download a 20Gb game.
Even with a 4mB/sec speed (quite fast) it would take someone 90 minutes to download a game. Well, I guess that ain't too bad but you can't play online and download at the same time, so you would have to leave your stuff on all day or something.
I know many of you are laughing at a 500kB/sec speed, but probably 50% or more of people are at or below that right now. I live in a big metropolitan area as well, so it's not like I'm in the sticks with dial up. I have broadband.
Bottom line is that we have a long ways to go before everything is downloaded. Especially when 20% of gamers aren't online.
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Yes, we like to call those things home computers.
If that's the case then PC gaming isn't dead because every new console coming out would be...a PC."
Not really. See the difference between consoles and PC's is the fact that consoles are a FIXED platform. PC's have an infinites amount of configurations, thus are more prone to bugs and hassles when it comes to games published for the PC platform. Also, with consoles, you get to see the hardware potential maximized after several years of being used because they developers know exactly what they have to work with, unlike the PC gaming industry, where a new top of the line graphics card is released every 6 months to a year!
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1) I like the item on my shelf
2) It's an easier 'back-up' than backing up a downloaded file
3) You can take it over to your friend's house easily and DRMlessly
4) I like packaging and little manuals
But then, I also like going and seeing movies in the theater and wearing expensive sneakers... Ah, downloadble movies and games - the metaphorical sensible shoes FTW!
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Perhaps a dual distribution method could be in the works. For people with really fast broadband, digital is an option. For others, Gamestop is still there.
Just think, though, how much cheaper a digitally distributed game would have to be. Besides games that are, like, Gears of War good I eventually sell back almost all of my games. You can't resell a digital game. So, they are worth at least $10 less to me right there. Plus, you don't have the instruction booklet, cool case, instant plug and play, etc. Honestly, a game would have to be at least $25 cheaper for me to prefer the digital form.
Heck, just the thought of dropping $60 on something where you don't have anything except the code. I mean, you physically own nothing but zero's and one's printed on your hard drive.
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A mixed bag. But then, there's always a difference between making technology and applying it.
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I completely agree. I buy nearly all my games used because as it stands, new games are just too expensive. Digital distribution might make games cheaper, but how much cheaper? Knowing game companies, game prices will be reduced, but not dramatically enough to be viable for those of us without a whole lot of money to spend.
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2 bytes can have 256 states or a letter with ASCII, even if calculated with an atomic or molecular computer.
Maybe you mean atoms, but bytes are bytes.
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They won't be any cheaper to begin with on day 1. If anything, it will reduce the number of copies they have to sell before they go on the "Greatest Hits" list.
If it's a super popular franchise like Gears or Halo, that's just helping MS make money - you aren't going to see any benefit for the consumer on that.
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"I noticed one other person refer to the next Xbox as 1080. I think that would be more likely than 720. If people saw Xbox 720, they might think it only does 720p. We all know 1080p will be the main resolution next gen. So, I say Xbox 1080 is the way to go. :-)"
i really doubt Microsoft would go with "Xbox 1080" as the name of the next console. their current console and their previous one were both capable of 1080 resolution, and it would be a bit silly to make the resolution one of the main selling points. they would want to differentiate it from their other products as well as their competitors'.
plus, since there is so little discernible difference between 720p and 1080p, I'd expect 720p to stay the standard for the next generation as well. the Xbox does a great job scaling to your native resolution, so there is really no advantage to rendering internally at 1080p (it takes twice the processing power for almost no benefit). Instead, expect 16xAA on 720p images. this will produce better looking results for the majority of users.
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I think of digital distribution in the same light. While it may seem superficially useful, the trouble is that DRM is going to shackle our enjoyment of the product. It will get rigged to a specific machine, we could have a limited ability to re-download it, it could expire at some point in the future because some magic subscription runs out, we are forced to abide by their specific proprietary formats and terms of use, we could lose our entire collection because some company says so.
Yeah, REALLY looking forward to that future. Spare me.
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Yawn. DD is already up for PC gamers.
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there are 8 bits in 1 Byte. So a 300 terabit drive would be roughly a 37.5 teraByte = 37,500 gigaBytes. Which is still a lot of storage.
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What it comes down to is ISP's. I live in Iowa City home to 30,000 educated...and not so educated...Hawkeye loving students that know how to use the internets and are in general, tech savvy. The best internet in the area is held by a conglomerate cable company, Mediacom. They have copper wire running all over hell. I haven't even heard of anyone saying anything about fiber optic around here, and this is a major Division 1 university for god sakes. Mediacom charges up the ass for their worthless internet because it comes down to profit, and they have a monopoly in the area. They would have to spend MILLIONS (billions?) to get a network of fiber optic high speed internet to everyone (we got farmers here in the middle of nowhere) in eastern Iowa and beyond. Why the hell would they do that in the next 10 years? And they probably will never cowboy up.
Taxpayers will have to foot that bill, and with Iraq, Katrina, and (enter next catastrophe), I don't see Congress seeing the need to spend that kind of cheese any time soon. I mean for god sakes, they approved DIGITAL distribution of TV…2 YEARS from now!! Snaaaaiiils pace!
In short, I hate Mediacom.
300 TB storage? I’ll be too old to care by the time these things are available and truly needed.
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Estimated time of completion... 10,000 hours?
Choose block size for the FS... 1 to 64 MB?
Oh my.
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Because the article says that "300 terabits" will be available by 2010 to 2012...
That would be - loosely speaking - 37.5 TB.
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Having the entire PS, PS2, and PS3 library all in one place WOULD be pretty cool. It would be awesome if i could just have a 300TB HDD i could partition and swap it between the PC, Xbox 720/PS4/whatever. I mean thats GOT to be enough storage for all 3.
I can't wait to laugh at 300TB HDDs the way i laugh at this old 80MB HDD i have lying around though.
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My money is on a 10TB drive in 2010 (even if the capability exists to build a 300 TB).
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