
Epic's Mark Rein has
divulged a list of issues that will be addressed by tomorrow's
Gears of War update. The update, a prelude to Wednesday's
new multiplayer maps, promises to fix the problem that left latecomers to a match without an audible voice. The
noted aspect ratio bug that occurred with the Xbox 360's VGA cable has also been crushed beneath the weight of improved code. The full list of fixes reads as follows:
- Fixed aspect ratio distortion when using VGA cable with 4:3 displays at resolutions higher than 640x480
- Fixed voice issue with new players joining Player Match games in progress
- Players can now get the Achievement for "Dish Best Served Cold" when using Troika turret to kill RAAM
- Fixed rare situation where host could loop countdown and never start match
- Fixed rare situation where players could get stuck after chainsawing in multiplayer
- Reduced Grenade Tag melee distance
- Enabled "Strict" NAT check on host to prevent possible connection issues
- Optimized server browser queries to return results more quickly and prevent scroll bars from hiding quality of service icons
- Reduced number of possible revives in Execution to match Warzone
- Removed host name from Ranked match server browser
- Disabled security cameras in Ranked matches
- Ranked matches now require balanced teams (3v3 or 4v4)
- Increased penalty for quitting a Ranked match to -50 points
- Added additional cheat detection code
- Additional housekeeping updates
Those that find themselves exploding at an alarming rate should be pleased to learn that grenade tagging will now require more intimacy to be effective. Indeed, the ones closest to you always end up hurting you the most.
(Page 1) Reader Comments
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Me and one of my buddies like to play ranked matches of Gears together, we don't care who the host is or if he's on our team or not....we just like to play together and go for achievements and stuff, and check out our stats. This probably won't be possible after the update, which is pretty disappointing. They really need to implement a party system or something like that, so you can play in competitive ranked matches with friends....to me, playing with friends and people you know is a key part of any online game, and while some will say to play unranked matches, that's fine....but I like the stat tracking, and achievement system. Big mistake on the part of Epic, IMO.
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To get the update you just need to load up the game and be connected to live. You can use the wireless adapter or the wired one it doesnt make any difference.
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If you don't apply it you will not be able to connect to live in that game, if you do apply it, it will quickly download and apply it and restart your game and you are good to go. It's very seamless.
The maps will most likely require a download from the marketplace.
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Now people hopefully wont all try to get on COG cause they think it's the better team. What they really need to fix is the ranking system and how people with a high ranking get partnered with people who just got the game. I hate having to explain how to play the game to noobs, RT(Freaking)M!!!
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I prefer playing with friends myself, but it's simply unfair to others when you play ranked matches with your buddies, given the current system.
With that said, I'll definitely agree that the one feature GoW needs more than any other is a party system a la Halo. Epic is aware of this, but IIRC Mark Rein has stated in their forums that it would take tons of work at this point. This doesn't mean it won't happen, as Epic is big on supporting their games post-release, but it does mean that if it does happen it will take a while. Meanwhile, I'm glad they leveled the playing field for ranked matches; now I'm tempted to go back online and try getting some achievements.
Also, HELL YEAH on the big penalty for quitting a match early. Halo needed this badly.
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@Atilac
It sounds to me like you will still be able to play the game online and that you won't be able to host...Why would you want to host with a strict NAT anyway? That would cause connection issues and voice problems.
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You know, after thinking about it, I can understand why Epic (Microsoft?) doesn't want you join pre-made games with your friends for ranked matches. Maybe it skews the results if the other team is just a pick-up group, I don't know.
BUT, you would think that they could at least have a "ranked clan match" section. See what team is best at 2v2, 3v3, etc.
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Great....so the game was meant to be played with mutes who use zero teamwork and just horde the power weapons, all while running out into the open and getting killed (which is what I experience most of the time when playing with strangers). That sounds awesome.
I'm sorry, but I just can't sympathize with people who complain about people playing with friends....I mean, really, who cares? I've played against teams of friends many times (without host) and won with my friends on the other team....the games were much more competitive and definitely more fun....I don't see what the big problem is. I like to play with people I know in online games....not a bunch of strangers who don't talk (or are annoying when they do talk). Unranked matches are ok....but there's so sense of urgency or anything like that when people can drop in and out as they please.
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Other than that, great to know that they're really supporting their release. Meanwhile, if anyone is looking to rack up kills online, play any game I'm in (gt: Briarios) -- I'm a great target.
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Also, sometimes you can't even join games when there are open slots.
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Thank god for that
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One thing I did not get to see was the distance of the shotgun being corrected. Some times at point-blank range you will miss, and some times shooting from way far away (think 5-7 game-meters) you can blow away enemies! Well, something to look forward two in a second patch I guess
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-nick
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I'm also disappointed with the grenade tagging patch... that was my best defense!
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If Epic would have implemented a party system into the update, you wouldn't have the problem of people waiting for friends to join. When you join, your friends would as well.
It blows my mind that a developer could look at the GOW matchmaking system and say, "This is the best it can be." When you have a two year old matchmaking system (Halo 2) which they should have taken note of in the first place. I'm honestly very disapointed.
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Aw, poor Ludwig :) A window into the sad life of a shell of a man.
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But I'm WAY more concerned about there being no mention of fixing other bugs that I've encountered really often. There's one where, for some reason, my trigger buttons refuse to work, and pushing L or R does nothing. Switching guns fixes the problem, but switching guns isn't exactly immediate like in Halo or something.
There's another bug that I've had and heard people complain about where the grenade targeting reticle pops up whenever you hit the L button. Very annoying. They should work on fixing those.
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While it would be awesome if they did a Party system (They've said they're working on it, but this is going to take some time, they right now addressed the major concerns and maps, so be happy!)
For those who like playing with a team: You have to realize that you're cheating. You're playing in a team (sometimes just made, sometimes clan) that works together, has strategies, and in higher cases preset roles and battle plans.
You're playing against a group of 4 random people, where's the fun in that? Where's the fun in always winning because you know you have a good team, against random people?
Perfect patch. Tagging will be reduced and easier to stop and no longer a cheap strategy but a more skilled one.
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Reduced number of possible revives in Execution to match Warzone
Eh?
Definitely excited about stuck-with-the-chainsaw fix, although I haven't chainsawed much since I got the achievement...
Oh well, looking forward to seeing everyone randomly online in ranked matches.
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then again, if you think about it, that would be very difficult to do. they would have to completely redo everything. i dont want to explain it, but there are a ton of implications involved.
and to the strict nat question, all that means is that people with strict nats wont be allowed to host. i think this has to do with all the "no connection can be made to host" and random drops from rooms because scrubs were hosting matches with strict nats.
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nate is right. as far as how ranked is supposed to work: have u forgotten that this game is all about teamwork? maybe its just my luck, but when i play ranked with strangers im usually stuck with people that dont use their mics or choose to be a lone wolf. thats just no fun. sure i can do player match with my friends, but then its not as competitive as you can not see how you sit among others, which is why the implementation of a team game search would be great but im sure its a long shot...=(
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I love GOW but as someone who has hosted at least 400 matches I would tend to disagree with the wording of "rare" on the above statement. So I am definately glad this problem will be fixed. Hell YEAH! (Yes I have hosted that many times, since 95% of the time I play I'm the host, and I play a lot.)
"Added additional cheat detection code"
I swear lately I have been seeing too much cheating going on, i.e players being able to get on top of objects or in areas they should not be in or on.
"Removed host name from Ranked match server browser"
Im actually sad to see this problem being fixed. I would usually host a match and towards the end invite anyone to play with me or against me after the match was over by looking me up when I would start another match.
"Optimized server browser queries to return results more quickly and prevent scroll bars from hiding quality of service icons"
Hell yeah! the long wait for the results was my bigest reason I began to host so much. I usually dont have any problems with people picking me as a host and my matches usually start right away without having to wait a long time to have 8 players
"Increased penalty for quitting a Ranked match to -50 points"
I'm actually upset over this one, I HATE QUITERS! The penalty for quiting should have been increased greatly. In my opinion if someone quits they should loose at least 1000 points. This should decrease the number of people who quit at least for those who care about their ranking.
Well I definately have an opinion on every fix but those are the one I felt I should comment on. One more thing though, the one problem I have come across a lot that I wish would be fixed eventually is geting stuck on ledges where you are trying to get down and are unable to as if a invisible wall was right in front of an area where you should be able to get down with no problem.
SweetHavok- actual gamer tag
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Also, they need to do something for left-handed players! My friend is left-handed, but after she's swapped the joysticks and triggers left/right she needs to press green while moving the right stick to run, which is almost impossible. Why not allow fully custom mapping so she can swap green and the right bumper round.
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