We wish we'd attended the Gamasutra New Year's party. Those guys must party hard, because they are just now getting around to posting New Year's resolutions. Gamasutra's question of the week is: "If there was one change you'd like to see the video game industry effect in 2007, what would it be?" A small sample of responses:"I'd like to see less companies using draconian anti-piracy measures. No consumers want to be made to feel like a criminal. Stardock's Galactic Civilizations II has done very well without any copy protection on the CD." - Cari Begle, Stardock
"The industry needs to stop emphasizing graphics over gameplay." - Anonymous
"To strengthen the game development industry, we must find faith in both business and game design. Business is not the enemy that constricts well designed games but can support and enhance their development. We must find as much passion for business as we do for creativity." - Clarinda Merripen, Cryptic
So, what do you all think should be the industry's 2007 resolution? Knowing the industry though, don't expect those resolutions to occur for another 3 - 4 years because of developement cycles.

