Weally. In posting his impressions of Wario Ware: Smooth Moves, Chris Kohler at Game|Life adds yet another title to his 4:3 Hall of Shame. Joining Rayman: Raving Rabbids and Trauma Center: Second Opinion, Wario's waggle-fest only supports a 4:3 display ratio, generally known as The Wii's shunning of HDTV support is an understandable topic (and already debated to death), but inconsistent EDTV and widescreen support just seems lazy in the year 2007. Several Gamecube and PS2 games provided different display modes -- heck, a widescreen mode is one of the selling points for the Wii version of The Legend of Zelda: Twilight Princess. Come on Nintendo, put things in perspective here.












(Page 1) Reader Comments
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If anything first party games should be setting an example for the other companies to follow. Shame on you Nintendo!
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Good Wii games comming out in the future:
Mario
Mario
Mario
Mario all stars
zelda
zelda
zelda
SSB
Metriod
mario
zelda
super zelda bros
metriod party
Poor nintendo kids
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If the Wii is set to 16:9, surely everything it outputs is 16:9?
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Warioware should definitely have it supported. Even if all they end up adding is extra background space on the sides, it should still be there.
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lol @ Nintendo fans keeping their head in the sand. Do yourself a favour guys, and never ever look at an HDTV running HD content.
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If the Wii is set to 16:9, surely everything it outputs is 16:9?"
You'd think, since the last generation Xbox even had this covered, but no. I have my Wii set to 16:9 and Super Swing Golf stays in 4:3. Even worse, I have to set my Wii to 480i in order to be able to choose the aspect ratio on my TV. So if I don't want to play Super Swing Golf stretched, I have to set the Wii to 480i before playing.
It's pathetic. I absolutely hate playing a stretched game. There's no excuse to not include 16:9 in any new generation game.
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come on people, this is wario ware, as much as its lame that not all games are in widescreen its not like it matters when half the graphics look like they were literally drawn on a napkin by a three year old. This is the one wii game i own that doesnt suffer from the upscale, because everythings so huge anyways.
Now, if zelda was only in 4:3 i'd be pissed..
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When some cooler stuff comes out on PS3 and 360...Nintendo is going to have to pull another magic rabbit out of that hat.
Personally, they should have standardized on 720P...and this full screen/wide screen business is just dumb. Any game released today should at the very least support a wide screen display.
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So this site is wrong?
http://www.hdtvarcade.com/hdtvforum/index.php?autocom=custom&page=wii
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Is it possible Mr. Kohler is mistaken?
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Here's a list of Wii games that I'm looking forward to. The full list of announced games can be found at http://en.wikipedia.org/wiki/List_of_Wii_games
Now, some of these are rehashes (look at Mario Party 8!) but those, for me, are winning formulas. I couldn't care less that they won't be in HD.
Animal Crossing
Battalion Wars 2
Big Brain Academy
Bomberman Land
Brothers in Arms: D-Day
Darkness - now renamed Midnight
Disaster: Day of Crisis
Donkey Kong Wii
Final Fantasy Crystal Chronicles: The Crystal Bearers
Fire Emblem: Goddess of Dawn
The Legend of Zelda Wii
Mario Kart Wii
Mario Party 8
Mario Strikers Charged
No More Heroes
Orb
Project H.A.M.M.E.R.
Ready to Rumble 3
Resident Evil: Umbrella Chronicles
Sadness
Super Mario Galaxy
Super Paper Mario
Super Smash Bros. Brawl
Thorn
Wii Music
I've said it before - the Wii doesn't stand on its own as a console for the "hardcore" gamer. The Wii60 combo does satisfy everything, though. I'll play the 360 when I want a traditional game with amazing graphics that I'll play by myself or with my roommate. I'll play the Wii when I want Nintendo's classic offerings, some new IPs that may turn out to be gems, and party games that are a ton of fun with a group of people. Honestly, lack of 'uber' graphics does put the Wii in a different category, but it won't hurt the console's success at all.
I got a 360 around last summer. I got a Wii at launch. I've played the Wii at least twice as much in about 1/3 the time.
Call the Wii cheap. Call it behind the times. I'm still extremely pleased with it, as are most Wii owners. I couldn't say the same for PS3 owners, which is supposed to be "ahead" of the times.
Nintendo SHOULD mandate a 16:9 and progressive scan option for all games, but I don't think it's a make-or-break deal in any sense.
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You can tell that the WiiHaters were waiting for something to pounce on because they are REALLY getting excited about a Wario game not being made for 16:9.
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EDTV's don't really sell to well. If you're gonna plunk down 500+ dollars for a widescreen EDTV, may as well spend an extra 200 or 300 for the HD version in the same size.
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It's just too good...
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So far, all Wii games have been 16:9 enhanced... I have no idea what this reviewer is taking about...
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While most comments from Wii owners are that they like their Wii AND their 360 too (if they have one).
Which console was for kiddies again?!? ;)
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I own a Gamecube, Xbox, and Wii. I will be getting a 360 when the new CPUs are out. I love Gears of War, I love Paper Mario, and I love GTA:SA.
Do yourselves a favor and get YOUR heads out of your asses. Games don't need amazing ZOMG HD graphics to be fun. Hell, Halo 2 only runs 480p on the Xbox when the Xbox supports 1080i.
As a video buff, I am bummed that the Wii doesnt support HD, but I'm not going to fuss over it because the games are a lot of FUN. Isn't that what games are supposed to be about, FUN? I don't play GoW for the graphics, I play it because co-op is fun as hell.
HEY GUESS WHAT ELSE, the PS3 is available everywhere, no one is buying it, yet it's what you guys are ranting about, HD everything, 56 CPUs, 20000Ghz, whatever the fuck it is. It's also $700! And has no good games! And sucks! Guess what? The Wii is selling like crazy, you know why? Because the games reach a huge audience, I've never seen anything like it. It's not a "fad" or a temporary thing, it's only going to die down eventually because, *gasp* everyone will have one. Guess what you "hardcore gamer d00ds", there are also casual players too, who don't give a rat's ass whether they can see Master Chief's individual pubic hair or not. They care about good quality games.
You guys are so unbelievably sad. 360 has GoW, will have Halo 3 and BioShock, that's awesome and I'll be right with you in line for them. Perhaps the PS3 will start shaping up with better games. But right now, with my budget and playing habits, the Wii was the right choice.
Another place to look is the VC, why are so many people buying all these retro games? Because they rocked. Goldeneye didn't have amazing graphics, it looks like shit, but it's fun as shit too. Super Smash? Same idea.
Yah, the Wii has some problems in the graphic support department, I myself ranted about the lack of HD support. However, to be honest, in the end it doesn't matter because the Wii is fun as hell.
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Meh.
Looks fine to me. Plays great too. But I guess that isn't important because:
Non-Widescreen Wario Ware=Wii is teh D0000000M3D!!!!1
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Whether you choose to believe it or not, more and more people will be buying widescreen. If your "full screen" were to go bad, would you buy another full screen or would you buy a widescreen. C'mon now Marty, be truthful.
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Wonder why that is? Oh yeah, beacause I've been enjoying the game on my own and with my friends oppose to analysing every technical issue.
All I can assume is that most of you lot are very sad, lonely people. Just fucking play games - if you don't like them DON'T BUY THEM.
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The majority? Far from it. But the question isn't 'how many have it', but 'of potential video game players, how many have it?'. The issue is more that a game like Wario ware, which certainly doesn't tax the system, SHOULD support 480p and 16:9. Consider that 90% of the Gamecube's first-party games supported 480p, and you walk away confused. It just seems lazy or willfully ignorant on Ninty's part.
Numbers aren't available for how many widescreen TVs are out there, now...but it's safe to assume that it's up from the 12-15% of 2005, considering that last year saw record price drop and sales of HDTVs. Not a majority, but certainly a fairly large community, especially amongst the 'purchases video games at launch' crowd.
EDTVs are, as far as I'm concerned, a scam for the unwary who THINK they're getting a cheap HDTV....which is why they're falling to the wayside....the price-differential has moved too far south.
And quite honestly, I think if you feel that Gears of War is the same-old-same-old, you probably don't like that kind of game to begin with, because I just got it last night, and I certainly didn't feel that it was ho-hum-seen-it. YMMV.
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I mean, personally I like the Wii and I don't think 16:9 matters on Wario Ware, but a lot of you guys need to stop demonstrating your complete lack of understanding about this issue.
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Honestly, people, don't you realize that up until the 360 (i guess, if you're a poor ms fanbot (look! I am clever!)!) or even better, the almighty PLAYSTATION 3 (In all caps! It makes it COOOOOOL) games were terrible because they weren't in HIGH DEFINITION! Come on, don't you realize that the only way that games can be fun is if they are a full 1920×1080 pixels?!? Stupid fanboys, I have been gaming since ATARI, I know what I'm talking about! I have been gaming for 30 years! Believe me when I say the past 30 years have been TERRIBLE for gaming, because the games weren't in 1080p! Luckily I knew that I only had to suffer through substandard graphics for 30 years before my lord and master the SONY corporation gave me the chance to spend 600 of my hard earned dollars for some amazing potential! Go ahead and play with your wii-wii, nintenfags! one day you'll realise that its not nintenDO, it's nintenBLOWS! amirite?!? enjoy wasting your money on WAGGLE, you homogheys!
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I checked gamestop store availability and only 1 store within 200 miles of NYC has it in stock.
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2) The Wii will STRETCH OUT 4:3 games to fit a 16:9 format. Trauma Center DOES stretch to fit 16:9. The picture is blurry, and the characters and other game elements are noticeably wider than they are in 4:3 format. This is very different than Z:TP, which keeps sizes the same but gives extra information (more of the picture) on the sides in 16:9 format.
3) I have a Wii. I love my Wii. I think the Wii is here to stay, but this is just lazy bullshit on the part of the developers, and I won't support it. After buying Trauma Center and finding out after the fact that it only supports 4:3 I've vowed to never buy another Wii title that doesn't support 16:9 format. If this means I don't play Wario Ware, or only play it when I'm at someone else's house, then so be it. Nintendo and other developers need to be sent a CLEAR message that this kind of crap won't be tolerated, and the best way to do that is to not buy these games.
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Rayman is not in progressive scan however, as I can see interlacing sometimes. Circles in the game are circles in widescreen, not ovals as they would be if it was not widesceen.
Virtual consoles do not support Widescreen, you have to change the aspect ratio for them. There is a button on the remote of my to do this, as there should be on all widescreen TV's.
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Anyway, no 16:9 support is just laziness. Stretch it out mofos, some of us don't like looking at people all silly ratioed.
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Something that I wondered when reading the article though...given the Wii control scheme and how it understands relative movement, would a developer have to 'tweak' the controls for 16:9? It might need to do things like support a wider range of movement, etc. This doesn't seem as simple as a middle-ware engine where you would just change the resolution.
If the developers have to make adjustments to the game and controls(which would include Q&A), I could see not wanting to support wide screen for a new console with barely a 2 million user install base. Unfortunately, I've never programmed anything for the Wii so I don't know, however it's something to consider in relation to the topic. Now that I better understand the costs to the developers and publishers, I'm a little more willing to give them slack on these kinds of things.
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Yes, but also understand that games don't HAVE TO LOOK MEDIOCRE to be FUN.
I like my Wii but it's underpowered. It makes me a little sad between long hours of golf, tennis and elebits. Should at least support 16:9 across the board.
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I'm not sure why all the wii games don't support both and I think that devs are just being lazy for not reason... theres not excuse for games not being 480p widescreen everytime.
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Splinter Cell game releases
2002-2006 4 games (5 if you include handhelds)
Zelda
1986-2006 7 games (6 if you take out 4 swords) 14 games (if you include handheld)
so if you include all handheld games there almost equal
but just by console games Splinter Cell has had much more games made per year since the first game was made than Zelda.
I can do the same thing with Mario, at least real Mario games, not party/soccer/baseball etc.....
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Thats why EVERYTHING on Wii fills up a 16:9 TV all the time.
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http://img441.imageshack.us/my.php?image=titlescreen4kt3.jpg
http://img441.imageshack.us/my.php?image=mario3qe9.jpg
http://img441.imageshack.us/my.php?image=brainage2fp4.jpg
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