Activision looks to be taking full advantage of the Red Octane acquisition as Neversoft is gearing up to take on the illustrious Guitar Hero franchise. While there was a small blurb in the latest issue of EGM concerning this very arrangement, Neversoft has updated their website tonight in hopes of bringing some new talent to the board specifically to rock. GameDaily seems confident that Neversoft will take over the franchise beginning with Guitar Hero III, but this is only one possibility. Other current Guitar Hero rumors (again, perpetuating from EGM) include an 80's version of the series to see release this year, which Neversoft could be working on, leaving the brand name sequels to Harmonix.
And where does this leave Harmonix? While one would assume they'll still be involved with the series, they could very well be off starting up a new franchise, or perhaps working on one of those rumored Amplitude sequels. Regardless, they've laid out the foundation for an extremely popular and established series. Hopefully this changing of the guard will be more like a Sammy Hagar and less like a Gary Cherone.



















(Page 1) Reader Comments
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As far as Neversoft taking the reigns for GH, I'm a bit apprehensive. I think that the comparison to Van Halen is a valid one. You've got your Diamond Dave fans and your Hagar fans, but rarely do you find a fan that like the latter as much as the former.
I believe that more songs and less tweaking of the core mechanic will be the most successful formula.
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On the other hand, Neversoft is no slouch. In fact, it's almost fitting. Tony Hawk was a huge success because, like GH, the developers loved skating and skate culture. This enabled them to make a game that was fun to people that loved skateboarding and those who didn't. Just like how Guitar Hero is creating new music/guitar nuts every day. Neversoft has similar level of commitment and the philosophy of immersing yourself in what you're working on. The GH formula is almost perfect, and perfecting it wouldn't even require major changes. And even still, pretty much everyone would be happy with the same engine (perhaps updated graphics) with new songs. That doesn't take a whole lot of work. I don't think they'd screw it up.
Unless they pick crap songs.
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Why fix what isn't broken?
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Speaking of wich, this is how I viewed the motorstorm demo, reminded me of the first burnout, tons of potential that could possibly be fleshed out in future versions./end OT rant.
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It turned from being a lean, risk equals reward game to a game started to be run by a committee to please the lowest demominator. EA also took out Burnouts fricken signature Burnout meter for a less skillful, on demand boost!! In fact the next Burnout game should be called Burnout: More Explosions.
Sometimes games are like little cogs and when they all fit, they work effortfully and beautiful. When you start making unneccesary changes, the whole thing starts to chug, crash and all falls apart.
I don't think Neversoft will do well. Keep in mind that all the bonus songs were from the development teams own bands, and they have got rhythm down to a tea aswell as a real love of the game.
We'll probably see 5-Note Indy-to-Boneless Star Power combos playing to Kevin Federline now...
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I dont like this move that Activision is pulling. Harmonix has something good going here. Dont fix something when its not broken, just because Neversoft has nothing to do. (Have a look at the developers page, they have nothing new annouced since Project 8) I am not looking forward to playing cKY songs on my Guitar Hero guitar.
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Keep in mind that Activision bought Red Octane, who only owned the name "Guitar Hero" and I believe the guitar controller rights. Other than that, Harmonix owns all the code used for the first two Guitar Hero games. What does this mean? It means that Neversoft will have to first rewrite everything, from scratch, the entire original game, then and only then will they be able to add any new features. And this is completely different from the "rebuilt from the ground up" THP8, which was still based a great deal on legacy code.
So rewriting everything + a short publisher-mandated timeline + 0 experience with rhythym games = recipe for disaster.
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Havent you guys played those Tony Hawk games?! Like any of them?!
What we can expect:
Crappy story line
Crappy gameplay mechanics
Crappy online play
Well done sound track
Crappy create-a-character
Crappy create-a-move
Crappy create-a-guitar
Crappy create-your-own-crappy-tabs
Crappy extra features that let you do pointless things like driving cars and talking to Jesse James.
And ofcorse, walking around.
Thanks, Neversoft
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They say nothing in there about them having to be good or fun. Activision is all about licensing and franchising and playing it safe. They sell to the casual gamer. When an IP comes along for them they get scared. They killed the great potential that was Dead Rush because the mother brain said nobody will buy a survival horror/zombie game. Oh hi there Dead Rising. Be sure to look out for Tony Hawk 23: Tony's Extreme Wheelchair Adventure.
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A new AMPLITUDE......with proper online multiplayer ala XBL would be great....
Given I absolutely loved FREQUENCY = one of those completely out of the blue amazing games you took a chance on but had heard nothing about....(Also One of the best complete videogame soundtracks since WIPEOUT XL)...
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Oh god, first Van Hagar, now Guitar Hagar.
SAMMY HAGAR, LEAVE MY STUFF ALONE
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Guitar Hero was the first of its kind to go out on a limb and have success. But to milk this success from all that its worth is complete BS. I don't know about everyone else, but reguardless of who makes the game, I will still buy it. Which is exactly what fits into Neversofts plan. As many people above have already said, all this is about is money. The people who are going to suffer are us. Neversoft doesn't care if the game is enjoyable or fun. They just want more money. But to wrap this up, I just don't think that it will match the success and enjoyability as the first two did. Harmonix, I only have two words for you: Why Now??
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My personal prediction is that Guitar Hero 3 will rank high above the first two because: Neversoft knows how to write sweet story lines to games that are solo-activity based. They also have a higher budget (which GH deserves) because of their success with other games. I would like to see a story mode and a character design mode... two things that were mastered in the Tony Hawk Series. I also predict that many people complaining on forums like this will be eating their words when GH3 is released.
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