When Slamdance first announced they were pulling Super Columbine Massacre RPG from consideration in their independent game competition, Slamdance president Peter Baxter cited both advertiser impact and moral considerations as the reasons. Now, a new official statement on the Slamdance site has come up with a new excuse for the removal -- potential legal fees. Take it away slamdance.com/games: "Specifically with the subject matter of Super Columbine Massacre Role Playing Game Slamdance does not have the resources to defend any drawn out civil action that our legal council has stated can easily arise from publicly showing it." The statement doesn't cite any specific legal threats made against the game or the competition, but we can easily foresee some frivolous Jack-Thompson-esque lawsuit that would indeed cost Slamdance a pretty penny to defend.
But wait. The site also mentions that "the organization annually takes on legal matters in support of the independent artists." Indeed, in 2001, Slamdance stood up to legal threats from Artisan Entertainment and hosted a surprise showing of controversial documentary "Brooklyn Babylon." We find it hard that Slamdance had the resources to stand up to a distinct, stated legal threat from a major independent movie studio like Artisan but doesn't have the resources to handle vague, potential legal threat over Super Columbine Massacre RPG.
Besides subject matter concerns, a Business Week article cites Baxter as saying that "organizers were reluctant to expose Slamdance to possible legal issues over music in the game." As far as we can tell, the SNES-style, bleep-and-bloop MIDI versions of popular songs from Nirvana, Marilyn Manson and other early-'90s favorites in the game are all well within the bounds of fair use. If Slamdance has to worry about legal culpability for giving exposure to these songs, sites like MIDI Database should be quaking in their boots.
It seems to us that Baxter is just trying to come up with a convenient excuse for a hypocritical decision to duck away from defending a controversial game in the same way he would defend a controversial movie. But, as we all know, games are just kid's stuff, so really, who can blame him?
[Via Kotaku]


















(Page 1) Reader Comments
Is the game in question tasteful? Doesn't sound like it, but that's only my opinion. The Slamdance president could've made a stand, but this industry is only it it's infancy stages when it comes to be taken seriously with awards shows NOT influenced by advertisers. The industry still holds on to them dearly, especially with periodical sales down nearly half the last 5-6 years, so know one wants to piss them off, resulting in folding of a magazine...or in this case, an awards show.
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anything to create controversy i guess.
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- Built on RPG Maker, which was never legally released in the United States except for RPG Maker XP.
- Uses sprites from various commercial games, including Doom. Also uses artwork from other commercial series, including South Park.
- Uses MIDI music based on actual commercial music. Although this might be safe from a legal standpoint, I think the RIAA would try to make an issue about it. Certainly, rappers use samples all the time, but we know the amusing trouble Vanilla Ice got into over sampling Queen without permission.
So, with those three points, a reasonable case can be mounted for exclusion. It's like producing a movie for Sundance, except you stole your camera from a camera store, stole a background from another movie, and then added a score from John Williams... or at least a crude MIDI rendition of a Williams score.
Not saying that's the right choice, but I think it is a more reasonable excuse.
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Defending freedom of expression when you only allow things that won't ruffle feathers is NOT defending freedom of expression!
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saboola: Can the guy who made "Elephant" go first?
John West: The problem is that it's not an "award show". Slamdance is trying to be to games what Sundance and Cannes are to the film industry. They're trying to claim showcasing art while banning SCRPG because it might be fiscally dangerous to them.
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well
It did make the top 10 worst games ever, last time they made a list (although that list didn't include Superman 64)
but I want to think that they meant legal reasons due to the fact that it is Super COLUMBINE Massacre RPG, not due to the "illegal" dev tools/pirated MIDI music/pirated sprites etc.
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Anyone who calls the people behind Slamdance cowards is either (a) full of shit or (b) welcome to start their own festival and feature this exploitive pile of crap on the marquee.
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Yes, the game is disgusting AND is not well made, but that's beside the point. This would never have happened with a film. Slamdance is stating that games should be held to a different artistic standard than films.
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Also, I don't believe it would be a lie, considering the creator of the game was also on Attack of the Show last night, explaining the situation.
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I'm not saying that it isn't art, I'm saying, that in court it would have to be succesfully argued that it is.
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\m/ DEATH METAL \m/
go get VIRUS and listen to Blooddrenched. badass song, badass band.
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