Epic aims for Unreal Tournament user mods on PS3, 360

unreal tournament 3Speaking to Game Informer, Epic's Mark Rein sounded confident that user-created content would be distributed to Unreal Tournament 3 console players via PlayStation Network and Xbox Live. Rein explained that the reason for delaying confirmation of UT3 on 360 was tied to this issue, as Epic was unsure that Microsoft's strict certification process would allow for user mods on the console. Rein admitted that "it's still a bit of an open issue," but added that "we've had some pretty clear indications that we'll be able to [bring mods to Xbox 360]."

It's unclear how mods would be created and distributed for console use. On Xbox 360, given potential leverage earned by Gears of War's success, perhaps Epic could smuggle mods through XNA. More likely, Epic would convert select user-created mods for the PC version and distribute them via Xbox Live Marketplace (as a courtesy, we would hope). On PS3, there seem to be more "open" possibilities, but the process could be equally simplified.

[Via 1UP]

Tags: 360, Console, Epic, Epic Games, EpicGames, Mod, PlayStation Network, PlaystationNetwork, PS3, Unreal Tournament, Unreal Tournament 3, UnrealTournament, UnrealTournament3, Xbox 360, Xbox Live, Xbox Live Marketplace, Xbox360, XboxLive, XboxLiveMarketplace, XNA

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