XNA opens up NES emulation on Xbox 360

There's simply no escaping NES games these days. If you're not downloading them from the Wii shop, you're likely playing them on an emulator (because you own the original ROMS, right?) or quite possibly, the Xbox 360. An XNA enthusiast has just released the second iteration of XNA SharpNES, an Xbox 360 port of Jonathan Turner's original emulator.

Provided you belong to the XNA Creator's Club (that's $99 per year) and have all the necessary software to compile the code, you can load the emulator onto the 360 and happily play the likes of Super Mario Bros., Mega Man and Gyromite. Of course, there's no telling how long it'll take before the emulator is pounded into the dirt by a gavel -- paying Microsoft to play Nintendo games on the Xbox 360 just seems fundamentally wrong.

You know, like owning a copy of Gyromite. Care to explain that?

[Via Engadget, Xbox-Scene]

Tags: Emulation, NES, SharpNES, XNA

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