Godzilla 'Unleashed' on Wii, DS, PSP
Atari is preparing to wake its sleeping giant. Following a pair of mediocre appearances that culminated in 2004's Save the Earth, the Godzilla franchise will return to terrorize Wii later this year. Godzilla Unleashed, being developed by Pipeworks Software, will be the third installment in Atari's monster brawl series, which began on GameCube with Destroy All Monsters Melee (2002).According to Pipeworks, the single-player mode will group the game's monsters into four factions, each following a distinct narrative path. Meh, who cares? The real draw is destruction, and Pipeworks is promising plenty of that, boosted by years of progress and the chaotic tantrums afforded by the Wiimote and its Nunchuk sidekick. "Godzilla can be walking in one direction, attacking with his claws in another, firing his weapon in a third direction, and swinging his tail at a rear target all at the same time," boasted the developers. Whoa.
Pipeworks also confirmed plans to utilize WiiConnect24 and support 480p resolution and 16:9 displays. Versions of Godzilla Unleashed are also being developed for DS and PSP.











Reader Comments (Page 1 of 1)
Myke @ Jan 31st 2007 4:19PM
I'm actually looking forward to this, I don't know why either, I've never been interested in Godzilla games (or the sh*tty movie with Matt Brodrick in it either...) but I'm psyched about this game for whatever reason =)
baby sea tuna @ Jan 31st 2007 6:05PM
Yet another multiplayer game that will:
A. Not feature online play
B. Take full advantage of all those nonexistant Nunchuks out there.
Sweet.
sphetr2 @ Jan 31st 2007 4:29PM
Godzilla DAMM was a great game. Graphics were alright, single player sucked, and i can't remember any good soundtrack songs (if there was a soundtrack), but the multiplayer kicked freakin ASS.
Can't wait for this.
Arno @ Jan 31st 2007 4:37PM
Wow 480p!! I'd pay for a spoof ad that has a old Japanese guy say "Wii would like to re-introduce you to 2001."
Ken @ Jan 31st 2007 4:41PM
@ Arno
It's funny that you're stuck on the 480p aspect of it, and have nothing to say about the control scheme that you can't find on other consoles.
Interesting.
burger boy @ Jan 31st 2007 4:42PM
This will be ported to the wii from the psp since the psp has better graphics!
Crono @ Jan 31st 2007 4:45PM
Nice to see that TRUTH and Fred T. have come up with new aliases.
dantebk @ Jan 31st 2007 4:46PM
I like the idea of a Godzilla destroying things game, but I'm confused by "firing his weapon"... do they mean his breath? Or like a Godzilla-sized laser gun or something?
Besides quirky execution, the only other thing I'd worry about is being unnecessarily reigned in. Like Elebits restricting how much you can break on a particular level, I'm afraid a Godzilla game will have a "Don't destroy TOO much stuff" meter or something.
Marcus @ Feb 1st 2007 4:52PM
@ Burger Boy
haha, dont make me laugh to much. PSP owner hey, dont come across those often.
Jake @ Jan 31st 2007 4:50PM
I am of the opinion that games on the Wii must leverage the control scheme in a really fun way. Otherwise, they aren't worth playing over a solid 360/PS3 game.
I am curious how they will leverage the Wii's key asset in this game. Especially considering it will have versions on other platforms.
Marc @ Feb 1st 2007 4:34PM
"I'm afraid a Godzilla game will have a "Don't destroy TOO much stuff" meter or something."
Wow, you really are new to Godzilla games huh?
The arena is set in a city that is closed off by a large green gate, that way you are forced to actually fight instaed of traversing the globe.
More to the point, anything within the green gate is destructable. There is even a mode in DAMM where the player who causes the most destruction wins. Other than that, your not limited to how much you want to destroy.
Rubang B @ Jan 31st 2007 5:00PM
"Godzilla can be walking in one direction, attacking with his claws in another, firing his weapon in a third direction, and swinging his tail at a rear target all at the same time."
If that's true, this game will be totally awesome. So far I don't believe it, or I'm assuming it's a super special move you do all at once, instead of controlling all of those independently of each other throughout the game.
ZealousD @ Feb 1st 2007 2:22AM
@4
Hey look it's a Sony Viral Marketer! Did your mom get you a PSP for Christmas?
Rob Accomando @ Jan 31st 2007 5:55PM
I loved the other Godzilla games. I guess it helps that I'm a huge Godzilla fan.
Can't wait for this one...
required @ Jan 31st 2007 6:03PM
I agree with burger boy, the PSP is the leader of this trio.
White Rose Duelist @ Jan 31st 2007 6:08PM
Rubang B - I can picture a control scheme that does this:
Analog stick controls actual movement.
Angle of remote controls melee attacks.
Angle of nunchuck controls facing (and breath weapon).
Musenik @ Jan 31st 2007 6:55PM
1. The original Godzilla told a great story, before Hollywood's photoshop precursors took Raymond Burr to the film like an eraser brush. I'd love to see a good monster movie story again. Too bad it probably won't be good.
2. If the combat action is more of the same as Destroy All Monsters, like forcing street fighter into rubber suits, with 'ACTION COMBOS!'. It'll suck more of the same. If they developers take a clue from Steel Battalions, and slow down the action to match the titanic blows these monsters can throw. That would be great! Too bad, they probably won't.
David @ Jan 31st 2007 7:27PM
Destroy All Monsters Melee was a great $15 game.
driven2sin @ Jan 31st 2007 10:47PM
MadCatz is making a Godzilla suit attachment that you wear so you can move the tail and swing claws and has leap feet.. sweet.. oh the weapon? pistol whip of course...
Martin @ Feb 1st 2007 7:49AM
News: Hey folks this new Godzilla game is coming out for the Wii and portable systems.
People who bought a PS3: AWW shucks, another game annoucned for some system that isn't the PS3 adding fuel to the fact that there are no games for the PS3... Lets make fun of it!!!
PL @ Apr 20th 2007 4:08PM
there should be free play where you can run walk swim dig or fly deppending on the monster and meet whatever allies or enemies you have and fight opponents or entertain your allies and your allies should help you in battle up to 4 monsters and no boundaries.
PL @ Apr 20th 2007 4:13PM
Godzilla 200 is great