
GameBump spotted this Shadow of the Colossus appearance in a trailer for the upcoming Adam Sandler drama Reign Over Me, which also stars Don Cheadle. So does Fumito Ueda's wonderful PlayStation 2 epic play a significant role in the plot? Probably not. Still, that a major Hollywood production would opt to use a game that is not easily recognizable to a mainstream audience is significant enough.
Unfortunately, the cameo, as framed by the trailer, is pinned to the old stereotype that when guys get to playing video games they neglect more important obligations (okay, sometimes we do), but the usage of Shadow of the Colossus also ties into an overarching maturation of the games industry; one that is forcing mainstream perception to shifts its view and embrace the critical impact games have on many adult lives. Nice work, Mr. Binder.
[Thanks, Aaron]
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(Page 1) Reader Comments
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That movie takes place in the 1970s. So..... no.
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And that game is one of my favourites ever.
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Yup, I misread the wiki article. The guy saw the trailer for this movie while watching Pursuit of Happyness"
http://en.wikipedia.org/wiki/Talk:Shadow_of_the_Colossus#Shown_in_a_movie
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For a serious role, he seems to be using his "little kid" voice.
Nice to see an arty game in a major motion picture, rather than the usual sports games, shooters and Mario.
"Well it should have been clear that Sandler was going for serious after Click, the first half being typical and the second being more emotional. I think maybe he wants to become a serious acter now."
"He's already made a few well-received serious films before this."
Most notably Punch Drunk Love.
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When asked what video game his character would likely play, Sandler probably offered up Shadow of the Colossus, and it's not like Sony would pass up a chance to pimp one of their own titles, so they agreed.
If Sandler is indeed a fan of SOTC, my respect for him has risen greatly.
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I made a huge-ass argument in the Bioshock trash talking article about Shadow of the Colossus and don't feel like repeating myself. ;/ Essentially, it's the right path the game industry should move toward. Gameplay with additional meaning.
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No way.. that's just not possible.
And I saw the game in the trailer for this when I first saw Pursuit of Happyness.. I was like, wow, I know that game :)
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