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Reader Comments (35)

Posted: Feb 2nd 2007 4:09PM (Unverified) said

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sweet. i might have to get my first ever ddr game.
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Posted: Feb 2nd 2007 4:13PM (Unverified) said

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That pad better be wireless. And using the hand things better be optional.
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Posted: Feb 2nd 2007 4:14PM (Unverified) said

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Man, I have the feeling this might be even worse than the Eye Toy functionality on the last couple PS2 DDR releases.

Still, if the music is good enough and there is still a mdoe that just uses a pad, I'll end up enjoying it.
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Posted: Feb 2nd 2007 4:18PM qwhacker said

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they better let you use the dance pads from the gamecube version.

I bought two pads for dance dance mario mix, and if thats the only game that will ever use them, i think i might just soil myself.
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Posted: Feb 2nd 2007 4:18PM (Unverified) said

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Where can I sign up to just plug my Cobalt Flux pad into a Wii remote and play that way?

/still needs to find a DDR Mario songpack for StepMania
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Posted: Feb 2nd 2007 4:21PM (Unverified) said

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Holy shit. That's the first interesting DDR game in a while. I really wanna be using my hands in that, as that's what you do when you dance in reality, use your upper half.
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Posted: Feb 2nd 2007 4:31PM Mr Khan said

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idk,

There was a DDR for PS2 that used EyeToy to pretty much the same extent, and it fairly sucked

Sometimes Wii Remote simply can't improve the action (SORA, developers of Brawl, realize this), and this is a good example of motion for the sake of motion...
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Posted: Feb 2nd 2007 4:33PM (Unverified) said

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I KNEW THIS WAS GONNA HAPPEN. I swear, the day the controller was revealed I was like, "They're totally gonna make a DDR with arm-flail action."

I'm totally getting this.
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Posted: Feb 2nd 2007 4:37PM (Unverified) said

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Is it just me, or does he say "my GUY'S in the next room" instead of "my Girl's" at 48 seconds?
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Posted: Feb 2nd 2007 4:38PM (Unverified) said

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Last I checked Mr. Kahn, the fact that the Wii controls wouldn't help SSBB was the FIRST thing the developers noted. Duh.

And the Eyetoy was terrible, which is why it didn't work. Maybe with the Eyetoy2 but not the original.
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Posted: Feb 2nd 2007 4:46PM (Unverified) said

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How does that have anything to do with a seizure? Or are you just mocking people who have epilepsy? Because it's soooooo hilarious when people have seizure. Nothing funnier than someone's life at risk. What a hoot.
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Posted: Feb 2nd 2007 4:48PM (Unverified) said

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Eyetoy functioned in 2 dimensions. The Wiimote sensing motion in 3 dimensions, giving a more natural feeling to gaming.
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Posted: Feb 2nd 2007 4:49PM (Unverified) said

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Well, more natural in the way of motion sensing.
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Posted: Feb 2nd 2007 4:49PM WiNGSPANTT from TopTierTacticsco said

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He meant that the ridiculous amount of input shown or needed would probably induce or resemble a seizure.

My whole life, I have waited for a game that would make me look like a total idiot. This. Is. That. Game.
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Posted: Feb 2nd 2007 4:53PM dantebk said

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Great. I'm not terrible enough at regular DDR, now I'm supposed to add my equally uncoordianted hands.
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Posted: Feb 2nd 2007 6:47PM WatTsu said

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Not a fan of the choice of song so far. Having a Japanese guy sing a song I didn't like in the first place does not make things better.

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Posted: Feb 2nd 2007 4:56PM (Unverified) said

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"My whole life, I have waited for a game that would make me look like a total idiot."

Here's a free clue: ANY video game you play makes you look like a total idiot. Anyone saying otherwise is in denial.

--R.J.
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Posted: Feb 2nd 2007 5:02PM (Unverified) said

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According to IGN the game is actually pretty good. And yes, it does use Mario Mix pads.
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Posted: Feb 2nd 2007 5:07PM (Unverified) said

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Have fun using your Mario Mix pads when the pad slips and your Wii comes flying off your cabinet. :-) I have contacted BNS about any planned availability for Wii compatible pads.
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Posted: Feb 2nd 2007 5:22PM (Unverified) said

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and I thought singing and dancing in KR:Party was tough.
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Posted: Feb 2nd 2007 6:42PM (Unverified) said

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Does anyone else notice that this song seems a bit difficult for being on Beginner difficulty?
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Posted: Feb 2nd 2007 6:47PM (Unverified) said

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Sweet...that's a purchase for me. Well that's if Mario is out of the pic, and the franchise remains true to it's PS bretheren!
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Posted: Feb 2nd 2007 7:24PM (Unverified) said

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"My whole life, I have waited for a game that would make me look like a total idiot."

Here's a free clue: ANY video game you play makes you look like a total idiot. Anyone saying otherwise is in denial.

--R.J.

*pictures your average gamer blankly staring at a box while wiggling his thumbs and occasionally muttering profanities*

So true.
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Posted: Feb 2nd 2007 7:11PM sand0789 said

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I'll pass on flailing my arms to crappy music. Thanks anyways.
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Posted: Feb 2nd 2007 9:21PM (Unverified) said

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@11/Artimus

As someone who suffers from epilepsy, I personally laughed at it. Now when I'm having a fit, someone can just slip me a wiimote and leave me for 10 minutes watching me rack up the scores XD .

This looks like an interesting idea, but I think with the arm movements less will be more, the last thing we need is even faster and less cordinated movement that wii sports. Someone will end up gettings killed.
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Posted: Feb 2nd 2007 10:16PM (Unverified) said

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Holy crap. He DID say 'my guys in the next room at 00:48. Uhh... I'm not homophobic or anything but I don't think I wanna dance to that.
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Posted: Feb 2nd 2007 10:18PM (Unverified) said

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How would the input work with the Wiimote and Nunchuk? And is it just me or is it somewhat weird that it shows it as a Beginner song, yet plays like a Standard or somewhat Heavy?
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Posted: Feb 2nd 2007 10:42PM Mr Khan said

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What i meant was that the whole concept of both stomping on the mat and moving your arms at the same time just doesn't slice it (even though EyeToy was worse than the Wiimote, the concept is the same: Bad)

A bettter rythm game for the Wiimote would be Samba Di Amigo

Why won't Sonic Team get off thier asses and make that?
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Posted: Feb 2nd 2007 11:16PM (Unverified) said

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I hope this actually requires some skill, unlike the DDR Mario Mix. That was pathetic.

Also, the pads are not wireless; they make use of the Gamecube ports. In fact your Mario DDR pads will work, and that is what the IGN boys used when they tried this. The idea is that you can use four pads, and four remotes all at one time.
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Posted: Feb 2nd 2007 11:13PM (Unverified) said

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2Does anyone else notice that this song seems a bit difficult for being on Beginner difficulty?"

The difficulty setting on DDR are crazy.. i never figured them out.. and never really could make the step up from beginner. Beginner was easy, the next level up needed 7 feet (with nunchuck attachments!)
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Posted: Feb 3rd 2007 12:38AM Aeikozz said

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22, Yeah... i was noticing that too.... That song was Definatly Heavy material. now if i'm spoosed to be concentrating on some other things with the arrows as WELL, whew... i am getting a little trouble over what they want us to expect challenege to be... hello 1/256th notes.... >_
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Posted: Feb 3rd 2007 12:42AM (Unverified) said

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*gasp* ^_^
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Posted: Feb 3rd 2007 1:41AM (Unverified) said

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how can anyone compare the eyetoy to the wiimote? the wiimote is superior in every way possible. i'm sure this game will be the best ddr game to date. dancing should be using the whole body; thats why its called dancing. this is the way ddr was meant to be played, and was a natural evolution of ddr. and yes, you can use your mario ddr mats. everyone should read the hands-on ddr wii article from ign. the 4 player coop will absolutely be brilliant. here's hoping a wireless nunchuk will be released before this game......
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Posted: Feb 3rd 2007 2:40AM (Unverified) said

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Well, all I can say is that if that's what the "beginner" mode is like, this game is looking mighty attractive-wiimotes or no wiimotes.
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Posted: Feb 11th 2007 12:47PM (Unverified) said

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what song is that
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