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Former GameCube developer calls early Wii graphics sloppy

Developer Factor 5 is no stranger to Nintendo consoles. The company's Rogue Squadron II launch title for GameCube arguably pushed the purple box hardware further than most, right out of the gate. In its time (and perhaps still today) the game is a looker.

That said, the company's CEO Julian Eggebrecht was critical of first-generation Wii graphics while speaking with IGN yesterday. In short, he called developer efforts "sloppy" as many Wii launch titles output worse graphics than some GameCube games, notably Resident Evil 4. From the interview: "I really have to say, boy, am I disappointed [with early Wii graphics]... I was digging out Rebel Strike the other day and was looking at it, and we had some people who were visiting ask, 'Why isn't anybody else doing this on Wii?' and I am at a loss."

Though Eggebrecht originally criticized Wii's hardware back in October of last year, it sounds like he's at least on board the fun train. "I love the Wii, absolutely... Everybody really should have one." Still, we can't help but echo his distaste for inexcusable sloppy graphics by some Wii developers.

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