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Reader Comments (24)

Posted: Feb 17th 2007 11:50AM (Unverified) said

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the page says its 1-4 players. over xbox live.
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Posted: Feb 17th 2007 11:50AM JonahFalcon said

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That info is misleading. There WILL be online multiplayer - up to 4 on Alien Hominid minigames.
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Posted: Feb 17th 2007 11:53AM ShapeGSX said

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It clearly shows XBox Live play with 2 to 4 players.
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Posted: Feb 17th 2007 11:58AM JonahFalcon said

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To clarify:

Online co-op: No
Offline co-op: Yes
Online minigames: Yes (up to 4)
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Posted: Feb 17th 2007 12:06PM (Unverified) said

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Erm, is it just me, or does anyone else find an "HD" version of a 2D sidescroller, originally intended for Flash, to be just a teensy bit silly?

I mean, hooray for Alien Hominid on XBLA and those who have a 360, but the "HD" tag seems superfuous and intended only to bring more attention.
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Posted: Feb 17th 2007 12:07PM (Unverified) said

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boring! where's my worms? and more importantly, how can you have no Holy Hand Grenade? WTF?
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Posted: Feb 17th 2007 12:06PM (Unverified) said

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erm, "superfluous" even
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Posted: Feb 17th 2007 12:16PM Niasyn said

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Everybody is tossing "HD" onto titles like that, it just means it is HD compatible, not that it was designed with HD in mind in the first place. I mean Paperboy, Qbert, RootBeer tapper etc, making it so you can stretch the image to fit an HD screen isn't all that special. If you didn't die from just one hit I'd totally buy this, but if they didn't change that, I will be waiting for SOTN and Castle Crashers.
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Posted: Feb 17th 2007 12:39PM MosquitoControl said

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I find it hard to care about games and/or game modes that aren't four player locally.


This generation has been absolutely awful for that, too. Last-gen only Nintendo seemed to get it, and thus far they've fallen a bit behind (what's the deal with Wario Ware using one controller exclusively? If I have four and four people I shouldn't have to keep sharing, the damn strap makes that a pain in the ass.)


Co-op is making a comeback, thankfully, but it's mostly just two player, or four player online. C'mon, a huge chunk of gamers have friends. Hell, a huge chunk live in dorms. Don't make people sit and watch others play.
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Posted: Feb 17th 2007 12:43PM (Unverified) said

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no online co-op, but there's minigames, that's the most ridiculous thing i have ever heard.
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Posted: Feb 17th 2007 1:05PM JonahFalcon said

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"no online co-op, but there's minigames, that's the most ridiculous thing i have ever heard."

Psssst. The minigames of console versions were very very very popular. Think before you speak.
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Posted: Feb 17th 2007 1:08PM ZenGaijin said

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Worms? I don't understand what it is about that game but this is what XBLA needed something fresh and new.

Come on Castle Crashers!!!

(And hopefully TMNT the arcade game with 4 player co-op)
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Posted: Feb 17th 2007 1:50PM Starcade said

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What were the other games that accidentally appeared?

Can't tease us and not fess up.
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Posted: Feb 17th 2007 1:58PM JonahFalcon said

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I.

Want.

Catan.
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Posted: Feb 17th 2007 2:05PM (Unverified) said

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This game was balls on the PS2. Not much fun at all, and I don't get why it's getting ported to XBLA. Of course, I seem to be also one of the few not jazzed about "Worms," either.
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Posted: Feb 17th 2007 3:14PM (Unverified) said

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I'm hyped!

And we deserve a GOOD game for the XBLA now...
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Posted: Feb 17th 2007 5:09PM (Unverified) said

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With the Wii VC, we have a wonderful new surprise nearly every week about a title being released. With XBL Arcade announcements are made and then we have to wait for weeks...

I doubt this game is coming out next week, knowing Arcade's recent track record. I bet some goofball at Xbox.com hit the wrong button.

Why doesn't XBL Arcade release two games a week. What's the deal? Why couldn't they have one "classic" and one new title a week? They should be able to have a Wednesday and Friday release schedule.

MS really needs to get their act together and put more resources towards this goal. People should starting sending e-mails demanding it.....
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Posted: Feb 17th 2007 5:45PM Ironhide Delta said

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With VC, it is a wonderful surprise every week, however it's a surprise a lot of us have seen before. Arcade is getting some genuine brand new titles every so often, or redone for the 360 Arcade at the very least. VC has no improvements over the fact that you can play wirelessly.
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Posted: Feb 17th 2007 6:21PM (Unverified) said

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Strange, it says all that stuff about online play, but on the left of the page, it's clearly got Co-Op in an Orange box signifying Live support. Maybe they got the Spell-Checker on, but missed the fact checker?
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Posted: Feb 17th 2007 10:59PM (Unverified) said

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Castlevania.

All I want on the 360 right now is SotN. No more lameness on the Arcade, PLEASE.
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Posted: Feb 18th 2007 7:40AM (Unverified) said

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"9. I find it hard to care about games and/or game modes that aren't four player locally.


This generation has been absolutely awful for that, too. Last-gen only Nintendo seemed to get it, and thus far they've fallen a bit behind (what's the deal with Wario Ware using one controller exclusively? If I have four and four people I shouldn't have to keep sharing, the damn strap makes that a pain in the ass.)


Co-op is making a comeback, thankfully, but it's mostly just two player, or four player online. C'mon, a huge chunk of gamers have friends. Hell, a huge chunk live in dorms. Don't make people sit and watch others play."

I totally agree with this statement. Multiplayer with people in the same room as ya beats the CRAP out of multiplayer online.
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Posted: Feb 18th 2007 2:25PM JonahFalcon said

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Gauntlet, Small Arms, etc are all 4 person local. What are you talking about?
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Posted: Jun 5th 2007 5:19PM (Unverified) said

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It is either going to be this game or Luxor 2. The site for Luxor is live also.

http://www.xbox.com/en-US/games/l/luxor2xboxlivearcade/
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Posted: Feb 19th 2007 9:38AM (Unverified) said

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This game was a blast on GCN, and I think the 360 controller will offer tighter control. It's about time that a challenging game is released again. Now we just need the sequel to Ninja Gaiden...
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