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Reader Comments (6)

Posted: Feb 21st 2007 9:50PM (Unverified) said

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#&%@ XBLA. I'm at the point where I'd buy any other version but an XBLA game...simply because you'd get it in your hands much quicker. I'm willing to bet the Symphony of the Night packed in with the Dracula X collection on the PSP gets released first.

Posted: Feb 21st 2007 10:36PM NergiZed said

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I personally think that game play will be lengthened quite a bit. Not in a good way though, cause it would be from the frustration of trying to control a cursor with a joystick.

I do not think point and clicks should be on any console, cept for maybe the Wii since it's got a pointer function. Plus the graphics are just right for the Wii as a retail game. (although I'm not too sure about going on the Wii shop channel and d-loading it, it's pretty big compared to the other games on there. The d-loading would be more suited to the 360).

Posted: Feb 22nd 2007 1:25AM (Unverified) said

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*dies a little bit inside*

Posted: Feb 22nd 2007 4:15AM Mikeo said

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Wii exclusive buyers wishing for every game to come to their system beause it will be "better"? Haha. It doesn't work that way.

I don't think it would be Sam & Max. It would be something more like new-skool adventure games like Dreamfall (which I loved) or a hybrid AD-RPG with relative controls.

Still, porting the solid franchise to 360 would be a nice addition, but for that the position seems too easy.

Posted: Feb 22nd 2007 9:30AM (Unverified) said

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Wow.. nintendo is really shooting itself in the foot by contiually delaying its independent game developers program and not sending out dev kits.

Telltale, old lucasarts, and adventure games in general would be a great fit for the Wii (and DS for that matter)... but if non of the smal developers can get dev kits then they are all gonna end up on other systems.

Being a nintendo fanboy is hard sometimes when they keep hamstringing themselves, seemingly on purpose.

Posted: Feb 22nd 2007 10:45AM (Unverified) said

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Perhaps they are hiring someone as a consultant to see exactly what it would take (and how much it would cost) to port their PC engine over to the Xbox 360?

Either way, the more devs on XBLA the better.

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