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Reader Comments (57)

Posted: Feb 28th 2007 9:22AM sqlrob said

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AutoCrawler:

PC != non-propietary. Any game can use any hosting method it wants. If they go through a central server, it's just as vulnerable to shutdown as this. PC or console is irrelevant.

Posted: Feb 28th 2007 9:37AM (Unverified) said

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"Whatever sales be, if I buy a console I expect quality games over a long period."

Then you have way high expectations that aren't based on reality? Did you happen to buy a Jaguar by any chance? How did that long period of quality games work out? If a console is not successful in the marketplace, games will stop coming out. End of story.

"Interesting xbot-grade comments. using the same calculation, the 100USD Blu-Ray on PS3, which future-proofs the console for 10 years, would cost THREE CENTS PER DAY over this period!!!"

The obvious difference of course, is that it's a lot easier to come up with (and part with) $5 a month for a subscription service than it is to come up with $600 all at once. Your comment would be very relevant if you could pay $0.03 a day for ten years for your PS3 purchase, instead of having to come up with the money up front. Unfortunately, that's not the case.

Posted: Feb 28th 2007 10:18AM KaneRobot said

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"I take it you haven't booted up Steel Battalion: Line of Contact recently, eh?"

No, and neither has anyone else. That's a niche game within a niche game if there ever was one.

You nitpickers trying to "prove" that XBL is as bad as Sony's service are hilarious. "OH, EA'S GAMES DON'T WORK" - blame EA for that, Microsoft's policy that everyone else has no problem with allows them to essentially run them "forever." Sony makes the game companies spend the cash themselves, so obviously they are going to shut it down after a while. It's a flawed approach, but it's not like that's a foreign concept to Sony.

Posted: Feb 28th 2007 9:46AM (Unverified) said

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...hey don't forget that for a lot of people (probably the vast majority) a multiplayer experience doesn't really factor into a purchasing decision. Especially for deep single player games like MGS:S. 500 people online everyday, so what, maybe maximum 3000 individuals a week are using the serice versus how many hundreds of thousands copies sold? I've played the game (and loved it) and never even knew it had an online element. To a different degree it's the same for Halo 2. Of my friends who own X360s and play Halo, only 1/4 of them play online, and even then they do so sparingly. So why is this ONCE AGAIN turning into a Sony online bash session? Companies make and break promises all the time. It's in the nature of all marketers to lie. Has everyone forgotten how friggin lame XBOX live was when it first came out? It's clear Sony's plan is to evolve all aspects of its network.

Regardless, I personally hate playing online. I find it annoying...(mostly I've played online in PC games.) But I also don't play shooters much. Games like Gears, Resistance and Halo only hold my attention for about 5 minutes and those are the more popular console games right now. For me it doesn't compare to a one on one sports, fighting or driving game in the living room with REAL friends. You know, like real people you can actually hit or yell at or call bullshit when they cheat or camp instead of getting frustrated and logging off. Multiplayer online is a marketer's wet dream, but IME completely underwhelming. Sports, fighting, strategy, driving...those games, yes I can see working well online for rankings, or extra competition if you are a really good player and such...but I hardly take pride in my video game skills and most people out there are probably like me. I'm never going to be good enough to really compete online, it usually takes 5 minutes and my ass is kicked. And I don't have the time to stick around and change that fact. Hell my friends beat me all the time in my own living room.

So, in a nutshell: Sony haters go away. Your comments are irrelevant. At the very least, Sony is creating competition, which bolsters the level of gaming quality for everyone. As for the rest of it, why don't we all kick back and watch 2007 unfold. March and beyond is going to be spectacular. Well, as a recent PS3 and PSP adopter I certainly hope so...

Posted: Feb 28th 2007 10:48AM GoonieGooGoo said

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Methinks smik is delusional....to even try to defend the sorry state of the PS Network.

I guess at least I got to download QBERT last week.....whoopee......

I have a PS3....and sorry....R:FOM is only the considered a good game because its the only game worth buying for PS3.....BARELY....and that is really only by default because all the launch titles were horrid. (Well....Genji wasn't horrid but mediocre)

Having all the consoles.....the honest truth is
If R:FOM was released on XBOX360 it wouldn't have even sold 1/4 of what it sold on PS3.... Contrary to what reviews on XPLAY on G4 (How could they give it a 5 out of 5?? Helloo...sony paying up some moolah??)...its a verrry mediocre game.

Believe me....I want to play games on my PS3...and I'm hoping MOTORSTORM next week will not be the broken pos that the japanese version was. It'll be interesting to see how the PSN handles every PS3 owner in america trying to logon b/c its the only new online game to play. I expect some definite slowdown.

Posted: Feb 28th 2007 12:43PM (Unverified) said

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"PC != non-propietary. Any game can use any hosting method it wants. If they go through a central server, it's just as vulnerable to shutdown as this. PC or console is irrelevant."
True, but then, how many console games *without* the need for a central server there are?
Live is completely centralized too.

And then there is the unability to mod console games. Consider what happened to Homeworld: WON went offline, it lost multiplayer capabilities...and then some fans managed to make an application to host independent HW servers.

Posted: Feb 28th 2007 2:49PM Author X said

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Noooooo! Dammit, dammit, dammit!
I only got to play that game during the summer. I don't have my PS2 with me at school. GOD F***ING DAMMIT. I barely got to play it at all! And of course, I can't run out and play the crap out of it now, because I have to wait until the summer again.
I wish I had at least played it more when I had the chance T_T
*goes to the corner to cry*

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