Namco Bandai announce Outpost Kaloki successor for Wii
While not a true sequel to the Xbox Live Arcade launch title, Namco Bandai have announced Space Station Tycoon for the Nintendo Wii; a follow-up to NinjaBee's Outpost Kaloki X. This will be the first title that has gone from a console specific, download initiative and turned into a full-fledged retail product.In an interview with IGN, players from both Namco Bandai and Wahoo Studios (the house of NinjaBee) talk at length in bringing their intergalactic management sim to the Wii. Aside from a bevy of tweaks and improvements to the core of the game, Space Station Tycoon will feature customizable space stations, co-operative play and will be entirely playable with only the Wii remote.
The developers also make it clear that Space Station Tycoon does not utilize any content from Outpost Kaloki. Still, it does look mighty familiar. Space Station Tycoon is currently scheduled for a Summer 2007 release.











Reader Comments (Page 1 of 1)
kokernutz @ Feb 28th 2007 3:39PM
I have no faith that this type of game will ever get online with the Wii. Why? The Wii has barely any memory whatsoever. I can see games which have little or no customization options getting online, co-op, but something like this would be too much for little old Wii to handle. (Please note, the Wii and DS are the only dedicated gaming machines I own.)
Nick @ Feb 28th 2007 4:14PM
Sounds like the developers really love the game they're making. Which, in the end, makes for a better gaming experience.
The Wii needs more games like this that are fully developed with the system and controls in mind.
Chris @ Feb 28th 2007 4:54PM
GREAT NEWS!!
This game is fun, but thats only a sidebar that means some RTS are soon to follow, ONLY using the Wiimote.
Happy Day!
I'm not even a big RTS fan, it's just the total missed opportunity on the DS so far. Maybe publishers are finally getting their heads out of their ass and saying, "Wow, this thing points, how perfect is that for my RTS game."
Beaudry @ Feb 28th 2007 3:32PM
Talk about the Wii getting sloppy seconds... yikes.
Blue_Falcon @ Feb 28th 2007 3:30PM
I adore OKX, so I'm really excited for this.
Although, I think the name for this game is far too generic.
LunarDuality @ Feb 28th 2007 3:42PM
@ Blue_Falcon
The very generic sounding name was a topic of discussion recently on the NinjaBee forums. Steve Taylor (president of Wahoo/NinjaBee) was talking about how they wanted a unique name for Kaloki to avoid the very descriptive but uninteresting "Space Station Sim"...guess Namco Bandai prefers things to be more straightforward.
ConstyXIV @ Feb 28th 2007 3:45PM
@3 kokernutz:
Quake, Subspace, Ultima Online, and countless other PC games from that era disagree with you.
F1ghter @ Feb 28th 2007 4:06PM
When I saw this on IGN, and the headline had "Space Station" in it, my hopes soared for a split-second while thinking it was a successor to Space Station Silicon Valley.
That game had BETTER come to VC, hear me Nintendo?
Mr Khan @ Feb 28th 2007 4:29PM
The Wii's lack of horsepower would in no way hinder a comprehensive online experience
Its using USB 2.0 and Wireless B/G, the same as all the other consoles (well, the LAN for other consoles goes through Ethernet, but USB 2.0 supports it well enough)
There's nothing stopping Wii from having a network as good or better than LIVE, just Nintendo's pig-headedness
kokernutz @ Feb 28th 2007 5:28PM
@5 ConstyXIV:
This is not a PC game from that era.
JJC @ Mar 1st 2007 9:58AM
wow so an xbox live arcade title is good enough to be a full retail title on the wii? i know it isnt the same but isnt that kinda what they are saying? not that outpost was a bad game but it certainly wasnt worth $50 (even with more content). garbage seems to be the norm for the wii so far.
James @ Mar 4th 2007 9:45AM
Gyah, so many xbots (to use a term I don't really like). Seriously, if you've read anything about this it will be an expansion of OKX, including multiplayer and a bunch of new functionality. That said, I hope it launches for less than 50 bucks...