Stuntman: Ignition - like Burnout on steroids
Stuntman: Ignition looks like an extremely amped up version of Burnout combined with Need for Speed, and we're really itching to play it. Itching as in our palms are sweating and we keep squeezing an imaginary right trigger for the accelerator. The cars are literally on fire in some of the scenes (no ninjas in sight) and that jump smack into the helicopter at the end is just plain sick.
While the first Stuntman wasn't that bad, this one really looks like fun. Smashing, bashing, crashing, monotonous fun. Sometimes you just want the simple things, like being able to drive a flaming fire chief's car through a blazing forest and then jump it up onto a parking garage. Is that so much to ask for?





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Reader Comments (Page 1 of 1)
alu @ Mar 2nd 2007 10:20AM
I'm not sure I would describe it like that. At least based off the first Stuntman, it could get insanely irritating very fast. How does re-doing a 2-3 minute driving segment 29344982 times until you get it pixel perfect sound? meh
Hit the tuk-tuk!
Einhanderkiller @ Mar 2nd 2007 10:39AM
Dude, that yellow car just totally flew into that helicopter.
ss @ Mar 2nd 2007 10:39AM
Speaking of Ignition.
Now that was a nice driving game ;)
SynikaL @ Mar 2nd 2007 10:40AM
How does that seem anything like Burnout; it's not even a racing game.
And Joystiq, you guys are really starting to contribute to the widespread problem of bloated previews in video game journalism.
-Kimosabae
(game looks cool as hell though)
UpIrons @ Mar 2nd 2007 10:49AM
If these are the finished products of hours of tedious practice just to get one segment to then I have already had more fun watching the game then I would playing it.
However, if you took some of those scenarios and meshed them with a Burnout type game then you'd have something along the lines of the way that Disaster series should actually be. That would be awesome - find a way to escape by car, motorcycle, on foot, helicopter, etc. I'd pay for THAT game!
lebowsky @ Mar 2nd 2007 10:59AM
If they toned down the insanely hard difficulty of the first Stuntman game, then this game will be a lot of fun. Stuntman suffered from requiring you to be way too precise.
Poisoned Al @ Mar 2nd 2007 11:01AM
When the GameVideos' player wasn't squirting out video in five second turds, that looked awesome!
Field Anony-mouse @ Mar 2nd 2007 11:02AM
Stuntman was fun, for a while. Then they started throwing things at you which were nearly blind luck if you got it to work properly. Not to mention there was never a sense of teamwork when you had to do stuff with other vehicles. They were always running on very strict rails.
And of course the load times were terrible.
Bobby Booby @ Mar 2nd 2007 11:09AM
wtf with all the random non sensical explosions. Here's some shit let's blow it up, yay. Real Special Ed.
Nate @ Mar 2nd 2007 11:33AM
I hope they have driving like this in GTA4.
Shmil @ Mar 2nd 2007 11:48AM
can someone explain to me how this looks like burnout...other than the fact that you're in a car and you drive fast?
Joe @ Mar 2nd 2007 11:51AM
Looks kinda neat, but it's far from Burnout. The textures looked pretty poor and the sound effects are sampled directly from Excitebike.
Agent MOO @ Mar 2nd 2007 11:53AM
could be fun, was that from a ps2 version?
Wulkar @ Mar 2nd 2007 12:11PM
Wow, that looks like fun.
helava @ Mar 2nd 2007 12:09PM
Seriously? Like Burnout on steroids?
1.) It's not a racing game.
2.) There's not much in the way of crashing into other vehicles and destroying them.
3.) It's not particularly "fast".
Since Burnout is about 1.) Racing 2.) Crashing into other vehicles and destroying them, and 3.) ridiculous speed, this doesn't actually look like Burnout at all.
In fact, it doesn't even look that good, to me, at all. Why, for instance, are you driving around on a half-destroyed bridge? You're a stuntman? Fine, then - why is random traffic driving around on a half-destroyed bridge? Why did you have to go do a hairpin turn around a flaming tree? Why did you take numerous jumps, but never really jump *over* anything? There was one jump that just took you down a hill, and another where you jumped ... over nothing.
Most of the stuff in that trailer didn't seem very exciting or intense, and the thought that the game's structure might be similar to the original Stuntman's, where you've had to meticulously hit the mark over and over to get it right... god, it sounds like the worst kind of torture.
Myke @ Mar 2nd 2007 12:12PM
More like Burnout on Lexapro...
saboola @ Mar 2nd 2007 12:24PM
"Why, for instance, are you driving around on a half-destroyed bridge? You're a stuntman?"
Dude, its a freaking game. I mean what do you want, something more realistic? How about "Take Out The Garbage 2008" from EA or "Kill That Spider In The Bathroom (for massive damage) 2". Relax and have fun.
required @ Mar 2nd 2007 12:48PM
Stuntman was okay on the GBA. see: http://gameboy.ign.com/articles/431/431708p1.html
Oh, and silly joystiq, as everyone else has stated, stuntman has nothing in common with burnout other than both games have cars in them.
Jason @ Mar 2nd 2007 12:52PM
Maybe he means the Crash mode in Burnout, you dumb whores.
Ryan de michigan @ Mar 2nd 2007 12:59PM
Gamevideos player sucks, give us a youtube link or mythica or anything else. I have a fancy new rig and rippin internet and I can hardly ever watch the video for the story. Joystiq, its not a good look when you can't watch any of the corresponding post vids
pixelate @ Mar 2nd 2007 1:05PM
the original Stuntman was a terrible, terrible game. Once the actual gameplay portion was finished you'd see a replay much like what is shown in this video (the graphics have improved, ok). Sure the finished sequences look great, but it's so not worth playing through to see it.
"Hit the boxes!" ...ugh
Field Anony-mouse @ Mar 2nd 2007 1:59PM
"19. Maybe he means the Crash mode in Burnout, you dumb whores."
Except, Stuntman has you follow a strict sequence of events, rarely with your car getting completely trashed.
Crash mode in Burnout the object is to make as big of a mess as you can, with no restrictions on exactly how you do it.
THEY STILL DON'T SOUND THE SAME.
Arturo @ Mar 2nd 2007 2:04PM
This is nothing like burnout, and the first stuntman sucked ass. You watched a loading screen longer than you played the game!
Lekko @ Mar 2nd 2007 2:13PM
The main reason I modded my PS2 with a hard drive was to actually PLAY the first one which had 15 second load times per ever 12 seconds you played. With a drive it cut it down to about 6 seconds of loading, which made it actually playable..
They seriously need to fix a few things in the game to make it work:
1)allow for completion segments. Sure you can have a 5-minute chase scene with tons of stuff going on, but how often in movies is any of that EVER done in one take? if you get through the first half of a stunt, then let me continue from a mid point. If you do it all in one take, make that a bonus or something.
2)instant re-loading. seriously.
3)more lenient stunts and grading. If I drive at 90 mph around a corner and I'm supposed to "hit the boxes! Miss the truck!" and I hit 4 out of five boxes, good enough. if I graze the truck, points lost, but still good.
4) Give me wheel support. I want my driving wheel.
and hey, just for kicks, make the levels themselves unlockable and editable. give us some simple camera controls and let us re-shoot the scene and post up our own versions online.
Great concept, great idea... just needs to be worked out.
john @ Mar 2nd 2007 2:22PM
GameVideos embedded videos never work for me.
steve17 @ Mar 2nd 2007 2:43PM
do u guys think that was real time? or prerendered? cause some parts looked prerendered and some real time. and u can make anything look good prerendered. i could see how they could make the design pretty boring and this game might suck.
but i will give it the benifit of the dought till it gets reviewed.
Lord Chako @ Mar 2nd 2007 3:02PM
Yeah, it's not really like burnout at all. I don't know, there is just something about that just doesn't seem exciting to me. It's like, there is a lot of stuff going on in the background, explosions etc, but you actually have nothing to do with it. I prefer creating explosions (burnout), as opposed to driving around them.
D @ Mar 2nd 2007 5:05PM
This game looks like it could be fun and though I know this game is in development - I'll make a final decision based on the graphics I saw. Oh yeah, since it's also on it's on the PS3 (and I can't take my blinders off) I have to say it sucks. My name dolt and I'm a Xbox360 owner. lol
There - does that sum up the general posts on this board?
Sean @ Mar 2nd 2007 5:16PM
The graphics in this game are vomit worthy. Is this coming out on the PSOne?
Splinter @ Mar 2nd 2007 5:36PM
This game looks exactly like Beetle Adventure Racing for the N64. Damn, that game was cool.
Anyone else remember that?
SynikaL @ Mar 2nd 2007 6:20PM
Yes, Beetle Adventure Racing was the shit.
-Kimosabae
(hopefully Ninty remembers as well. VC anyone?)
soul4sale @ Mar 3rd 2007 9:56AM
I like the whole director-in-the-headset-bit. Made the game look like "rally cross with explosions."
nick @ Mar 3rd 2007 1:16AM
Totally and completely utterly wrong in every possible respect. This is nothing like Burnout.
Burnout is about exagerated speed, racing, and crashing.
Stuntman: Ignition doesn't appear to be about exagerated speed, racing, or crashing. It appears to be about stunt driving.
Sometimes I think you guys purposely make exagerated headlines just to get a rise out of people, so they'll comment and challenge you.
If that was the intent, then well done.
Burnt Meatloaf @ Mar 3rd 2007 4:33AM
Oh, goody... more twitchy physics. Nothing says next-gen than having a car decellerate from 60 to 0 in 0.5 seconds when you pull the handbrake -- even faster if you try to do a 180.
I guess we should be happy it isn't like Driver -- BOUNCE BOUNCE BOUNCE.
Obviously, this game is intended for the hardcore driving audience. Would decent physics hurt? Try some drifting if you want to slither around objects set in predestined places.