Joystiq interviews Sam & Max designer, Dave Grossman
Apparently, the streets of San Francisco are simply bustling with adventure game designers wandering about in search of inspiration and that one inventory item they callously overlooked. We were in possession of one microphone and one unbelievable obnoxious blogger, both vital items for an upcoming, uh, life puzzle. Look, we just needed an intro paragraph, alright?
Above you'll see Telltale's game designer and dedicated poet, Dave Grossman, being interrogated about things like episodic content, the hiring of console programmers and, of course, Sam & Max Season 2. (SPOILER: It's is in the planning stages.)



















(Page 1) Reader Comments
It's a sad century for adventure games. :'(
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PS/ I don't have time to watch a video.. you are a website.. try typing it up and putting it on a page. someone let me know if there is anything interesting in it...
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