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Reader Comments (30)

Posted: Mar 8th 2007 6:29PM Clash Gordon said

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Retarded. God I need to get done with school and get out there.

Posted: Mar 13th 2007 2:37AM ngSliver said

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I think it rules

Posted: Mar 8th 2007 6:54PM falcomadol said

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To be fair, that IS NOT what he said.

The revolutionary feature is "LOVE," which he said had different examples in the game related to sexual relations, marriage, children, and the loyalty of animals.

Whether that's any more or less cliched...I don't know.

Posted: Mar 8th 2007 6:55PM (Unverified) said

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good idea but revolutionary i think not its scripted so why would you call it revolutionary.

Posted: Mar 8th 2007 7:02PM (Unverified) said

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Sounds like he's following up on the emotion thing he was talking about the other day (interview with a few RPG dudes on this site in the last couple of days). Judging by the reported crowd reaction he's already got his emotive hook, and I suspect he chose a dog because people will easily fall for it.

I'm really starting to look forward to the other quirks Fable 2 has up it's sleeve...

Posted: Mar 8th 2007 7:08PM (Unverified) said

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VOS, jaded much? I'm very glad to know you'll be revolutionizing the industry soon when you get your code-monkey job at EA Sports; just be sure to remember the little people. Sheesh.

As for the dog idea, I think I'll need to see it before passing judgment. I can envision at least two scenarios: 1) it's done poorly and like alijah said it ends up being just another scripted escort mission gone wrong, or 2) it's done too convincingly and you have dog people (admittedly, like me) getting bent out of shape when playing the game and the dog gets hurt beyond medicinal aid. Obviously, there's a wider spectrum of outcomes than that, but those are the most worrisome to me.

Also, Molyneux had better have a plan for those players who don't want dogs at all. It's a pretty significant thing to force players to use this other entity as their HUD (as some commentators have mentioned) and for those who don't like dogs in the first this could be a pretty major imposition.

Revolutionary or not, it sure is ambitious.

Posted: Mar 8th 2007 7:14PM TrickyBM said

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Did he mention at the event about sharing your dog with your friends?...then said something about how they can play together. Is that a hint to one of the other revolutionary features of Fable 2?
I was their and the Dog feature was awesome. I think it's one of those things you just have to see for yourself.

Posted: Mar 8th 2007 7:15PM Nick Nelson said

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If you go the evil route I really hope to see the dog turn into a three headed shop keep eater. Also, whatever happened to the 'world's oldest profession'?

Posted: Mar 8th 2007 7:21PM (Unverified) said

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obviously he's addicted to nintendogs.

nowadays, you just can't have the name "Peter Molyneux" in the same sentence with the word "revolutionary." well... unless you're critisizing him.

Posted: Mar 20th 2007 9:14PM (Unverified) said

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i was really not expecting this...mainly because i didnt really think that the "revolutionary thing" would be another animal. well i guess he was right this was a totally unexpected feature.

Posted: Mar 8th 2007 7:28PM DeadPlasmaCell said

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If Steve Jobs can say the iPhone or iPod is revolutionary or Nintendo can say the Wii is revolutionary and people eat it up, then why not this guy?

Posted: Mar 8th 2007 7:28PM Phara0h said

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So the dog can't die?? If he is your "HUD" you need him.

Posted: Mar 8th 2007 7:32PM (Unverified) said

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Kudos to Richard for a great writeup. In general, we readers don't give enough (any?) credit to the staff here for their work.

Really, an excellent summary of the features and experiences.

And no, I'm not Richard's Mom.

Posted: Mar 8th 2007 7:36PM Phara0h said

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BTW gun???
Guns in fable????
Why???
Is the next Revolutionary feature. First Person Shooter mode??? Ore a chainsaw????
Sorry for ranting on,
I'm going to bed...

Posted: Mar 8th 2007 7:45PM (Unverified) said

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Peter Molyneux saw a Tamagotchi about 10 years ago and has never been quite the same since.

Posted: Mar 8th 2007 7:47PM (Unverified) said

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THA1icarus: I'm pretty sure they're talking about a blunderbuss... which is a totally relavant weapon for a fantasy game.

Posted: Mar 8th 2007 8:25PM (Unverified) said

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I hope he doesn't find a DS with Nintendogs or Fabel 2 will never get done

Posted: Mar 8th 2007 8:27PM (Unverified) said

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J. Goodwin,

In my own defense, I recorded the event. Peter Molyneux said, and I quote:

"The big feature, the one that is gonna make you laugh and cry and care is a dog."

Posted: Mar 8th 2007 10:38PM (Unverified) said

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Nice write up. Envisioning this in my head, because I have read other reports of what Peter is trying to do, coupled with your detailed examples (which other sites didn't do), I really felt pulled emotionally, especially as a "dog person".

I would like to see one thing, though, if your dog gets wounded in battle, you can pick him up, maybe somehow have him straddle your back and you carry him back to safety. After all, depending on how you play the game, he could be your only ally.

Posted: Mar 8th 2007 11:18PM (Unverified) said

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It's called Azimov's rules OF robotics, not Azimov's rules or robotics.

Regardless, I like sounds of this feature. I'm not too thrilled that me being moral will get me a poodle to follow me, but I still like how Molyneux's shaping the new Fable. I just hope the dog isn't going to be one of those features they just happen to leave out because they couldn't get it to work in time for the release date.

Posted: Mar 9th 2007 1:48AM Magic Whiskey said

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After reading a few write-ups on the net (IGN to name one that's excellent..even refers to FF7 if you know what you're looking at), I really want Fable 2. I'd say it's up on my top 5 list for this year..with Halo 3, Fable 2, Alan Wake, Mass Effect and XBLA in general, I'm happy to be an Xboxer (And for the record, Home looks like douche.)

Posted: Mar 9th 2007 4:15AM (Unverified) said

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Does it have to be a dog? I don't want a dog. I want a cat.

Or a Tiger.

Or a Dragon.

I hope we can 'upgrade' the pet... I don't want a stupid, slobbering, idiot dog...

Posted: Mar 9th 2007 4:57AM (Unverified) said

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Since when was ripping off nintendo revolutionary? Sony's been doing it for years. Still can't wait for fable 2, though the last time I said that there was no 2...and i was sorely disapointed.

Posted: Mar 9th 2007 7:52AM mt1 said

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Its nice to see more depth than just level up your gun and shoot crap, i know thats what most xbox owners love but who cares what you thin the xbox360 will be more mainstream and this is a great idea

I have watched the presentation on ign and a few other things he said;

* You are in the city someone kicks your dog that should invoke a certain emotion or context with that person in the game no need for a long winded conversation/qrguement to establish context or on the reverse someone strokes your dog it establishes context with that person

So many possibilities on how this can drive and shape a game..

Posted: Mar 9th 2007 8:24AM Phara0h said

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Now that I have seen the actual presentation, It looks ok, it can really draw you in to caring aboud this dog. Even dough I'm not a dog person.

But if this game is so big and long I don't know if the dog will be up for the task of not boring you ore not anoying you in time. It seems a gimicky(if that is a/the word)...

And I retract the gun statement, it's in there and I have to live with it.

Posted: Mar 9th 2007 8:59AM DjDATZ said

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"Evil dogs will be more Doberman like and good dogs will be fluffier and cuter."

YES! DOBERMAN FTW!

I have a serious question...what are cat lovers/dog haters gonna do about this game? Will this game be solely responsible for cat lovers/dog haters understanding that dogs are superior to cats?

Btw, I think this feature is awesome and I cannot think of having someone that would leave their wounded dog behind. (Yes, I myself have a dog.)

Posted: Mar 9th 2007 9:05AM mikeisgo said

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Hopefully my real life dog won't be jealous of my XBOX dog.

I have enough distraction from my puppy bringing me toys to throw on the couch when I'm playing Smackdown Vs. RAW.

Posted: Mar 9th 2007 3:21PM (Unverified) said

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I think a more logical choice of where this came from is Shadow of Colossus. There is a point before the final boss where an emotional event takes place. I'll try not to spoil it but that event made me act like a little girl at first, heartbroken over a bunch of damn pixels. Then pain turned into rage which was ultimately carried out against the boss. The event is rectified later, but it somehow to this day still leaves me emotionally tied to it. Funny thing is, I rented the game and haven't played it since. I know I'd be called a wuss for saying this but anyone who's played the game through can't say it didn't affect them to some degree.

If Fable 2 can pull that level of emotional attachment off (entirely possible to go beyond that given Peter's vision) then it'll be awesome. I'm not a dog lover myself but it's not really about the species of the animal so much as it is about the deep emotional connection to the companion. I hope you can do interesting things to protect and/or hurt your companion. Kick it, slap it around like in Black and White, or completely destroy it and have it follow you as a ghost. Inversely I'd want to be able to protect it, carry it when wounded (as others mentioned), or if deeply emotionally attached I'd pull a Fable 1 and sacrifice NPCs to bring it back from the dead dark magic style. I'd even turn a 100% moral character into the most vile being in the Fable 2 universe to bring it back, given the right conditions. There were things I simply didn't do in Fable 1 because I didn't want a hint of being evil. Kotor and Kotor 2 followed the same formula. That would introduce choices that I normally don't make in those types of games, which is most likely a portion of Peter's intent.

Posted: Mar 10th 2007 6:58AM (Unverified) said

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If you don't like your 'dog' can't you just not have it? rather than abandoning it or whatever, do you have a choice to not get it in the first place. If the animal is forced on you and you can't permanently get rid of it, then this is Very stupid.

Posted: Apr 5th 2007 12:33PM (Unverified) said

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Those sick french people. All they want to do is making games about loving dogs..... eww :P

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