We first showed you a glimpse of Crytek's GDC booth, now see why it was built. Talk about a convincing sales pitch. Something tells us Avatar Reality won't be the only studio with a CryENGINE2 license for much longer. (Better quality videos available for download at Crysis-Online.)




















(Page 1) Reader Comments
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seriously though THAT is how you make a fuckin editor toolset! If more devs built tools of this calibur for the engines they developed the world would be a better place. Good job on this one boys...gonna be a slick game for sure :)
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I would send invites through my friends list to come and see my island. Then I would close the gate behind them and say "Welcome to my Jurassic Park, Muahahaha" and watch thier VR bodies get torn to shreds by my dinosaurs.
What? I can dream, can't I?
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AAA PC games from 2006 (based on metacritic 90+)
Oblivion
Company of Heroes
GTR2
AAA 360 games from 2006 (based on metacritic 90+)
Gears of War
Oblivion
Ghost Recon Advanced Warfighter
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I've always been interested as to what criteria people use to determine an AAA game
If you go by your scale for grading, you miss games like Dead Rising (can't deny that was AAA), or such sales smash-hits as Wii Sports
And as jaw-dropping as these engines look, wow,I still love the creativity of the guys over at Crytek, though
Crytek makes the CryEngines and a game called Crysis
maybe we can call it Cryetivity
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Hopefully, it will come to the 360 eventually.
I just can't see spending as much on a single video card that is as much as my whole 360 system just to run a couple games, and yet my CPU would still probably be too slow.
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For college, get a sturdy lightweight laptop with a small screen, good wireless, and maybe even a camera/mic. That way lugging it from class to class is easy, you can go on the internets during class, and you can record your classes.
Then just get a powerhouse desktop at a later time.
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i would rather spend processing horsepower on that kind of thing than on lightbeams, bloom lighting, depth of field effects, soft shadows or any of that other flashy crap.
gimme all that power pushed into physics and its related bits any day.
still, it's hard to deny that stuff like this is amazingly slick, if a little garish/technicolor-y for my tastes.
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I remember when the Doom3 engine was making the rounds and people swore it was the second coming...then Unreal3 Engine debuted and Doom3 Engine was "teh junk". Why the hell is it when these engines debut they always have to be another "me-too, muscle-head, douche-bag" FPS game? Is this all PC developers can make now? FPS, RTS and MMOs?
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It never will it just doesn't have the power to run that at near full. The 360 doesn't even have DX 10.
It won't come to the PS3 because of it's processor design and not capable of DX 10(I would assume it would take way to much optimization.)
It won't come to the wii (do I even have to explain?)
Modern PC games can sometimes take over 256 mb of Video memory. When in a 64 man server and running at a fairly high resolution. That is why the 8000 series comes with over 512 (with the exception of the 320 mb one)
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Posted at 4:05PM on Mar 9th 2007 by steve17
You're a "FPS guy to the bone" but it doesn't seem that you play FPS on the PC?
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