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Microsoft on the hunt for originality with Xbox Live Arcade


In a self-sponsored session, Microsoft Senior Program Manager, Katie Stone Perez, laid out what they're looking for when it comes to new titles for Xbox Live Arcade. The six most important factors for a successful submission are worldwide appeal, cooperative play, multiplayer features, visual redesigns for ports, a family-friendly design and of course, paid downloadable content.

When it comes to family-friendly experiences, they don't mean they're looking for bubbly visuals or titles with easier difficulties, but the option to include different handicapping and kid-friendly tricks, scaling difficulty and the ability to continue in arcade titles. Microsoft is also looking towards more portable-like experiences, citing the recent boom in the pick-up-and-play nature of say, the Nintendo DS. Original, innovative titles are also a huge plus when it comes to pitching a title, so it would be best for developers to leave their dual-analog shooter at home. PomPom? You guys are just fine.

Now that you know what Microsoft wants from new Xbox Live Arcade titles, how about yourself? We'd personally love a release schedule, but that's just wishful thinking.

Tags: gdc07, seriouscat, xbla, xboxlivearcade

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