Moving The Sims from PC to Wii
At GDC, Maxis Game Designer Robin Hunicke spoke about her process of transferring The Sims to the Wii. Her team was excited to be working on a Wii title because of its new controller and Nintendo's history, but Hunicke's most important lesson was to stay true to the defining elements of a franchise instead of starting over for a new console.Hunicke said, "The Wii is so cool ... oh my gosh. ... Almost everyone on my team is a Nintendo fan. Almost all game developers are Nintendo fans. ... We were really excited to build a [Wii] game." But since the team began work well before the console's launch, they only had tradeshow experiences and Nintendo ads to approach the MySims design.
Hunicke noticed the clean lines, family oriented approach, and tactile aesthetics of the early Wii marketing material. She followed those elements instead of trying to build the game around flailing controller movements. Hunicke said, "We wanted to bring The Sims to the Wii in a way that we could say we were at home on the Wii."
Gallery: MySims design process
Hunicke described how previous The Sims releases on consoles have been more structured than PC versions, but MySims will still reward experimentation. Hunicke also wanted to remove much of the micro-management from the game because it didn't suit her perception of the Wii gamer. She initially faced some opposition, saying, "At one point, a sort of senior creative in the project came to me and said, 'It's not a Sims game if they don't pee.' ... [But] there's other things in life to do, too."
Focus groups have been important to Hunicke. She stressed those sessions' importance in making changes to an established property. Otherwise, designers just have arguments prefaced by their level of seniority.
While the design first centered on how the the goals of The Sims games match the Wii, Hunicke had to fit the controller into the experience. She said, "This controller for [MySims] is about being able to touch the world. ... There are so many ways to think about using these controllers in these very active manners. For us, it became about touching our space."
Hunicke likes elements of games like Rayman Raving Rabbids and WarioWare, but she wants more depth in the Wii controller. She said, "[With WarioWare,] there's adrenaline, there's excitement, there's a rush. There's a feeling that you've gotta get it done right now. ... We had to look for pacing over the long haul. ... Not to make [players] feel panic but to make them feel like, 'I'm the boss,' like they are in control."











Reader Comments (Page 1 of 1)
SuMtOnE @ Mar 12th 2007 6:05AM
Hunicke said, "We wanted to bring The Sims to the Wii in a way that we could say we were at (home) on the Wii."
sounds very familiar ... where did i hear sumthin similar to this... hMm...
SuMtOnE @ Mar 12th 2007 6:06AM
O yea will this be online?
t_m @ Mar 12th 2007 6:18AM
all sounded good up until the "designed by focus groups bit".
Kye @ Mar 12th 2007 6:21AM
Lord please let there be an option to use Miis.
idioteraser @ Mar 12th 2007 8:17AM
Christ are the ones commenting the ones who have never read any info on the damn Wii games.
Miis not used not only do the miis not translate well the data of the miis couldn't have been intergrated.
Tell me what other Sims titles are online? The artstyle not having to tell the characters to take a shat are all part of trying to make the game a hit in Japan which hates the Sims.
Chimpo @ Mar 12th 2007 9:31AM
What other Sims titles are online?
How about the Sims Online?
Pawsie @ Mar 12th 2007 10:18AM
this seems to be one of those games that would do well even without the wiimote stuff. It would be an added bonus, but not really necessary. A simple sim game seems to be enough for me :)..
and no... it doesn't appear to be an online game
Slaziman @ Mar 12th 2007 10:56AM
holy shit those pictures are jaggy
I hope this isn't how the game really looks like
Seroth @ Mar 12th 2007 11:35AM
Wait...so the Sims won't pee in this game? That's a bit disappointing. Still interested in the game, though.
cc123 @ Mar 12th 2007 11:39AM
So this is why Chris Hecker apologized for calling the Wii a piece of shit!
required @ Mar 12th 2007 11:49AM
They should just do what Nintendo does and copy http://www.playmobil.com/
RYAN @ Mar 12th 2007 12:01PM
i hope they just have the sims crap like horses. You'll be walking to the mailbox, and your sim will just pop a squat and leave a steaming pile on the front walk IMO.
Ken @ Mar 12th 2007 1:58PM
Hey RYAN, that's how my mark my territory in real life!
Would be sweet to do that in this game!
solidunit @ Mar 12th 2007 4:48PM
i dunno about this sims crap, but that robin chick is way hot
Zell @ Mar 12th 2007 4:43PM
The car in that presentation is facing the wrong way. No wonder the guy has a frown.