Doug Lowenstein, former president of the Electronic Software Association, left the industry and gave one "final" interview to GameDaily clarifying some former statements and the future of the industry. The four-page interview was conducted at the D.I.C.E. summit in January, apparently the transcription took over a month.Lowenstein says he was a bit harsh on the gaming press in his final D.I.C.E. speech, but he thinks game reviews are on the right path, "I don't think there's any other critical entity in entertainment in either music or film or television that has the power of the game press to affect the direction of its industry. Look at how many movies get crappy reviews that are top hits at the box office and how many get great critical acclaim and are commercial flops. And I don't read a lot of movie reviews anymore because they're so self important and I don't even understand what the hell their saying. So I don't want game criticism to start looking like that, because you start taking yourself too seriously and start trying to find meaning in things that isn't ever intended to be there; God no, let's not go there."
Lowenstein leaves behind the legacy of the ESA, including the creation of the Entertainment Software Rating Board, the creation of E3, an anti-piracy program and all the advocacy he did on behalf of the gaming industry on the federal, state and local level.



















(Page 1) Reader Comments
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I think reviews should be done in a Wiki sort of way, with all sorts of people giving a rating from 1-5, and you see the average rating on the main page
Example: if you look at the User reviews on IGN for Sonic and the Secret Rings, you see most of the readers state that IGN was way too harsh in their 6.9 rating (same as Red Steel, no way that game was that mediocre)
I think game reviews should be a democratic thing, as the industry has not yet become a science (or an "art"), and the people's input is more important than a few dudes who play a game for an hour than pass judgement
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-Geoff
http://www.alinktothefuture.com
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Just because your own writing lacks depth and complexity doesn't mean that you should deny the efforts of writers who do, very much, intend for "things" (symbolism, allusion, foreshadowing, etc.) "to be there."
Lowenstein was absolutely right. Gamers have grown up; it is no longer acceptable for reviewers to display only the perception and insight (much less the maturity) of a 9th grade English student.
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