Dragon's Lair bound for Blu-ray
Nostalgia can warp a mind in strange and terrible ways. Indeed, the fond memories swimming about in your brain may have lead you to believe that Dragon's Lair was, back in the day, a rather swell game. And look at that -- you've even been coerced into thinking it was a game. You've got a nasty surprise in store for you, or rather, a shockingly vivid, high-definition nightmare, should you decide to pick up the newly announced Blu-ray (and thus PS3) version of Don Bluth's "classic."
The postcard we received (depicted above) prompted this warning of sorts, but perhaps we're being too harsh. The April 9th Blu-ray version does come equipped with 5.1 surround sound, remastered 1080p video, creator commentary and several new interviews. The official website also points to upcoming Blu-ray versions of Dragon's Lair II and Space Ace, two of the most revered entries in the die-over-and-over-again genre established by Dirk's original dragon-slaying adventure. If you're going to be skewered repeatedly in a joyless animation showcase, it may as well be in true HD.
The postcard we received (depicted above) prompted this warning of sorts, but perhaps we're being too harsh. The April 9th Blu-ray version does come equipped with 5.1 surround sound, remastered 1080p video, creator commentary and several new interviews. The official website also points to upcoming Blu-ray versions of Dragon's Lair II and Space Ace, two of the most revered entries in the die-over-and-over-again genre established by Dirk's original dragon-slaying adventure. If you're going to be skewered repeatedly in a joyless animation showcase, it may as well be in true HD.




















(Page 1) Reader Comments
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if you don't think this is good news, then you are not a gamer.
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It will play in a PS3 as well as any other java enabled BD player. It's not a PS3 game at all, more of an interactive point and click disc.....game....thingy.
PS3 NOT REQUIRED.
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Why not put all 3 on one disc? I'd buy that for $50, but I don't need a Blu-Ray "upgrade" of 3 games that were back on Laserdisc back in the day.
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Yeah, I'm nitpicky, but it kind of pisses me off when people have a job that should require exquisite command of the English language wield it like an elementary schoolkid.
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To call DL a joyless animation showcase is one of the most ridiculous things I've ever heard. The animation, artwork and design is freaking top shelf stuff, and it's actually fun to just WATCH Dragon's Lair, especially Time Warp.
Geez.
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I understand that certain elements of DL have made it to other titles, but they hardly comprise entire games, nor are they as randomly and rabidly implemented. Doing something first and doing something well are two different things, I believe. To play Dragon's Lair today is just as painful an experience as it was all those years ago. Even then, people were so dazzled by the graphics that they failed to notice how hollow the "game" was. :)
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So basically a game that used a failed media format is being released on a soon to failed media format.;)
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Yes, it's an "animated showcase" but the word you used to describe it was joyless. What I'm saying is that I find "joy" in watching/playing Dragon's Lair, because it's a really well done piece of animation.
I do believe that Dragon's Lair did implement what it did rather well. Yeah, some of the moves are confusing, but if you pay close enough attention to what Dirk is doing and/or what direction he's looking in, you can play the game and have a great time doing so. The dynamic was implemented to the best of their ability.
Part of the fun of Dragon's Lair is the sense of accomplishment once you learn it, and I think that it's a rewarding experience to master the game. Yeah, you don't have any room to screw up, but that's the draw. You want to see what's next, and that "one more try" element is there the first time you biteit. It's trial and error game play at it's most simple, but looking back, weren't most games trial and error in those days?
Another thing about DL, if you become good at the game, you can fly through it with no problem on the 50 cents you'd plug into the machine. Other shallow (but great) arcade games like TMNT are designed to take your money just as much as DL. The difference is that you can't get good at those games, you just get your ass beat the entire time, but I don't see people knocking those games when they're brought up or re-released.
Or you know, maybe I'm just a sucker for an old school game like DL. That could be it.
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You can say this about any game. This comment does not counteract the argument regarding the excessive amount of money that it allegedly takes to /reach/ this point.
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I once rented the interactive-DVD version of Space Ace. Even in standard-definition DVD, the animator's lines were clear, and all the little mistakes plainly visible. It was originally animated at a detail and quality level appropriate for 720x480 laser disk, there's simply no more detail to extract that would make a high-definition version worth while.
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Well put.
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Imagine they took th worst, most annoying, instant-random-death elements out of other games, and then made an entire game of them.
Imagine ripping your own head off in frustration.
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LOL!
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Its a game but its a movie.
I hope it's like 20 bucks cuz I want it. My brother can play through this game as if it were a normal cartoon on tv it's pretty cool to watch.
I never played it I had DL II on my pc years ago. I still have it. I should pop it in. lol
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Second, yeah, it's hard, and having played the PC version until I beat it, I'll concede that there are a few parts that have a bit of random logic to them. The other 95% of the game plays well and makes sense if you just pay attention. You really have to look at what's going on and use good judgment to make the right moves. The game will even give you visual cues during many spots via flashes of light. You just really have to resist gamer reflexes to mash buttons at the first sign of danger and wait for that right moment.
Finally, dying was actually part of the fun of the game. Not a deliberate goal, mind you, but enjoyable nonetheless. Virtually all video games have a standard death animation/sequence for a character that is consistent throughout the game. With DL, at least it's something that varies depending on the situation at hand.
DL has its flaws and issues, no doubt, but to give it such crap is really uncalled for. If it's not your style, that's fine, but it's a good classic, and if it's priced reasonably (as much as I enjoyed it, I can't deny that $20 should be the absolute upper limit for this game's price, and $10 would really be more appropriate), it would be worth owning.
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That's the joy of the game. It is a complete mind fuck to master, and you almost commit suicide a few times during the process. But once you have mastered it, it is a VERY joyful experience.
And don't even get me started on DL2 or Space Ace...
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