Today's most vocal game video: Devil May Cry 4 trailer

Some of you wept over Devil May Cry 4's multplatform ambitions, but we welcome the fall of another console-specific franchise. (Well, some of us remember a simpler day.) We've picked this action game's trailer for tonight's video.
We tried the game late last year, but rational analysis aside, we're sold on all of Dante's different grunt and attack sounds. Can we get a remix? See the video after the break.












Reader Comments (Page 1 of 1)
hvnlysoldr @ Mar 27th 2007 12:05AM
meh
Seif @ Mar 27th 2007 12:19AM
Except you're not playing as Dante
Tom @ Mar 27th 2007 12:26AM
Come on! It wasn't "all that", but it DID have Slammin' Beat, I guess...
cuteunit @ Mar 27th 2007 1:06AM
Please, please, please let it be awesome like DMC 1 and DMC3 and not a complete suckfest like DMC 2 was. Everything so far has indicated that four is going the two route. It's even a DMC game that doesnt star Dante...
At least the action in the trailer looked faster paced than the action I've seen in previous videos of this title. Please Capcom, remember that the fans of Devil May Cry are largely older gamers who remember when games were actually hard and satisfying to defeat. It's a far better thing than the plethora of six hour forgettable cakewalks that have been shoved out for the past five years..
lessbiasedthanmost @ Mar 27th 2007 1:11AM
Boy, that looks...not that great. Of course, I never did like DMC, or that genre of game for that matter.
And no this comment has nothing to do with the exclusivity crap. Some people actually DON'T like DMC.
Smoke_Dawg_187 @ Mar 27th 2007 1:34AM
I'm so stoked DMC4 is coming to the Xbox 360! Thanx for sharing Capcom!
Sarthak @ Mar 27th 2007 2:04AM
OH my Sweet Lord!!!!!
Looks like a cross between DMC 1 And DMC 3.
The Stair Level Looks like from DMC 1.
Freakin Awsome.
sheppy @ Mar 27th 2007 10:20AM
"Please Capcom, remember that the fans of Devil May Cry are largely older gamers who remember when games were actually hard and satisfying to defeat. It's a far better thing than the plethora of six hour forgettable cakewalks that have been shoved out for the past five years.."
You see, this is what I love about the "hardcore gamer." So many of these challenges people yearn for was because of bad design and cheap deaths.
"Why yes, I totally want to relive the days where I had to activate a circling star to jump a gap, hope it swings around in time to get the guy who will attack me midjump while I simultaneously slice down three bullets midair and should any actually hit me, instant death fall into a pit where I have to restart the entire 14 minute level from the beginning. And, oh yeah, that was the door to the boss I got completely raped in front of..."
I mean, no offense to many here who confuse "challenge" with bad game design but hey, let's leave it open. Nothing segregates a consumer base like a developer who believes "impossible = good." I mean, seriously. Do you even KNOW how many gamers were turned away from Ninja Gaiden by the first boss? Difficulty levels are in there for a reason. And no, the easiest mode should never be the hard mode from the Japanese release (like in DMC3).
Personally, I enjoy a little challenge here and there. But sometimes I like the cakewalk. Not every battle should be life and death requiring huge multihundred hit combos just to kill one enemy.
Chopperdave2120 @ Mar 27th 2007 10:42AM
I hope that this will be as good as 1&3. I a saddend by capcoms decision to make such a big name game go multiplatform. With companies like EA and Ubisoft already making a large number of multiplatform games, is ruining the experience for gamers. Now-a-days, there are so few exclusives per system campared to "back in the day". Now companies are more concerned about franchises and making money that there are so many rehashes of games for almost every system.
I am annoyed that the huge amount of multi-platform titles are lowering the desirablity of each system. When I bought an Xbox i was so excited at having the exclusives such as: Halo..., PGR, and more, but then when i bought my PS2 i had exclusives such as: MGS, FinalFantasy. But there are so few exlcusives that buying one system over the other will have a small impact on the games you are able to play.
CaptNink @ Mar 27th 2007 11:10AM
@ ChopperDave
"I a saddend by capcoms decision to make such a big name game go multiplatform. With companies like EA and Ubisoft already making a large number of multiplatform games, is ruining the experience for gamers."
Ruining the experience for gamers? How is making a game widely available to all gamers, regardless of their system of choice, 'ruining it' for gamers?
That mentality is completley juvenille.
Plaid Ninja @ Mar 27th 2007 12:44PM
I hate to sound like a dick but anyone who is saddened or hurt or has some feeling of violation due to the decision to make DMC multiplatform, and/or who is not in some way getting money from Sony/Capcom needs to expand the scope of their life a bit. You feel saddened because more people can't share in the experience? Personally I find it insulting that you'd be happier if I couldn't play the game because I didn't buy a PS3 but I own an XBox 360. FFS, its not like its not coming out on the PS3. Maybe Sony should work a little harder at publishing things on their own rather than looking to 3rd parties for exclusives. The 360 has a decent number of first party titles. Viva Pinata, Crackdown, PGR, Forza...
Sony has shown it can be a formidable first party pulisher. God of War has already proven that. So lets see that strength applied to the PS3.
Kicking and screaming because your video game isn't being reserved for the PS3 crowd is just sad. Not everyone is a fanboy and not everyone has $600 set aside for a PS3. But most importantly, not everyone wants to own a system who's controllers have been neutered. (ie: no rumble)
Chopperdave2120 @ Mar 27th 2007 1:55PM
@CaptNink
Sorry for the confusion "ruining" was not the word i should have used. What i mean is that why own all the systems. So many of the games are multiplat, especially across the PS3 and X360. What i am trying to say is that the reason to buy more than one system is becoming less and less. Remember the diversity of games back when it was: Nintendo and Sega? What im trying to say is that in order to achieve the highest level of "gaming" one must own both/all systems. But now so many games are multiplat that it hardly matters which system u buy, and now it is mostly a matter of choice. The list of exclusives is dwindling and that it is more of a "waste-of-money" rather than an investment to buy all the current systems. Now all the companies are making games for X360 and PS3 but one has slightly better textures, but the other version has better online play. Basically its just splitting everything up. Look at Halo, someone has it for the xbox and he's happy, but now its out on the PC, the Pc version has better everything. So now what about the people with the Xbox? Their Halo cant play online (without help), their graphics arent as good. What about the game "The Darkness" game previewers say that on the x360 it has better textures but on the PS3 it has better images on the in game TVs. Having the gaming industry split into a 3 way fight is pointless, and it only leads to consumers having to pay to buy all the systems if they wish to play the big name exclusives.
Tychoca99 @ Mar 27th 2007 4:27PM
PS3 owners are sad because they are running out of reasons to justify their $600.00 system.
Anonymous @ Mar 27th 2007 5:10PM
Devil May Cry is a second rate franchise in it's genre as far as I'm concerned. Ninja Gaiden/Black/Sigma are much more satisfying games comparatively. If PS3 gets Sigma, then Xbox 360 might aswell get DMC4 (That's hardly a fair trade, since Sigma whoops it's non-Dante ass).
And anyone that longs for the days of mega man, where you could run through a 10 minute level and then die from falling into an endless pit because something shot you and screwed your jump....I pity you. Sure some games like Link to the Past got the formula just right (There were pits, but they didn't kill you, and instead they either took a heart or sent you down a level *In the tower maps*) but most other games got it completely wrong. We are better off. My preference is getting through a map once, and then fighting the boss no matter how many deaths it takes to complete. Not spending hours going through the same map again and again to get to the boss that will surely whoop my ass (since getting through the map takes health -_-)
VampireHunter Z @ Mar 27th 2007 5:21PM
@sheppy
I think you are just soft. I don't want any game that autosaves every 20 seconds or any game that I can finish without dying.