Wii Warm Up: Sadness, delays, and concerns

We are definitely sad about
Sadness. That was really something we had high hopes for, as the gameplay sounded truly revolutionary, and thus perfect for the
Revolution Wii. But it's probably easy to talk up something that may or may not even
exist. Still, the
Frontline/Nibris split, and the delays on Nintendo's most-anticipated first party titles, plus what we've seen so far ... well, frankly, sometimes it makes us a little concerned. While a lot of the added-waggle ports have been surprisingly good so far, we're not seeing a lot of right-here, right-now, pop-'em-in-the-Wii original games for our shiny original system. At some point, we just
have to ask ... is developing fresh, new games with sensible motion sensitive controls (like
Wii Sports, but
bigger) really so difficult? Some of these games have been years in the making, after all. And we're all for the wait, mind you, if it results in a more perfect gaming experience, but we're still a little anxious at times when we see fallout like this.