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Reader Comments (33)

Posted: Apr 11th 2007 2:36PM (Unverified) said

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I hate the fact that in Annex kids can just let you bleed out for times of 40 seconds+. I would really love to see a suicide button, or something in that nature.

Posted: Apr 11th 2007 2:38PM (Unverified) said

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I knew I couldn't be the only one sticking to every wall possible.

Posted: Apr 11th 2007 2:43PM (Unverified) said

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Newsflash: Glitchers suck.

All the arguments for pro-glitching is moot. You wanna glitch with friends and piss them off, fine. If you glitch with a bunch of people just trying to have a decent game, you suck.

End of story. kthnxbye.

Posted: Apr 11th 2007 2:44PM (Unverified) said

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@1, i only host games with 5 second bleed outs so maybe you should host too

Posted: Apr 11th 2007 2:44PM (Unverified) said

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I sometimes don't mind getting left down in Annex when it just has a 5 second bleed-out time but when it's over 10 secs, it gets ridiculous. I've been in matches when a whole team was downed and the bleed-out limit was over 30. If I see an enemy left down, I usually finish them off.
I'm upset that weapon sliding is still in but from what I've seen, most people can't pull it off.

Posted: Apr 11th 2007 2:55PM (Unverified) said

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Overall I am happy. A few things of course I would like to see fixed including:
1) Wall Sticking (worse than before)
2) Glitches (sliding on weapons etc.)
3) A fixed bleed out time of 5 or 10 seconds that the host cannot modify

Thanx Epic and I know you are working hard.

Posted: Apr 11th 2007 3:28PM (Unverified) said

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Roadie Run isn't terrible if you use your left joystick to point where you're going. If you keep it steady, you're fine. If you point it toward cover though, you're Spider Man.

Love the improved Boom Shot.

Posted: Apr 11th 2007 3:41PM (Unverified) said

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what is weapon sliding and what other glitches are taking place?

Posted: Apr 11th 2007 3:45PM (Unverified) said

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1) Wall Sticking (worse than before)

so true

Posted: Apr 11th 2007 3:40PM (Unverified) said

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I'm not sure I agree this was an Overall success. Annex is fun, but roadie running now is almost a waste of time! The wall-sticking is way worse. And am I the only one who feels the shotgun seems more powerful and has a longer range? And if it wasn't useless already, the Lancer seems weaker and you basically have to be right on top of some one to chainsaw them. How did these "fixes" get released? Overall the negatives outweigh the positives, making the game experience weaker. Disappointment for me.

Posted: Apr 11th 2007 3:48PM (Unverified) said

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dont know abt u guys but ive seen a decrease in how many times i get stuck while running. also anex is interesting and the current crop of maps available make the game mode real fun.

my 2 cents...

Posted: Apr 11th 2007 4:55PM (Unverified) said

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IMPORTANT: I think this needs to be addressed immediately. In Annex, a "connection error" screen in which we all freeze, you know the one im talking about, well the timer still ticks for the team holding the capture point.

they get free points, while we're all frozen.
Its crap!

Posted: Apr 11th 2007 5:17PM TrickyBM said

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I cant wait to hear their official response. How could they of not have known about sticking more to the walls? Don't they test this stuff?

Posted: Apr 11th 2007 4:04PM (Unverified) said

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i accidentaly glitched outa fuel depo in the same spot that everyone would glitch out. I hate glitching and i think it ruins a game, so i wasnt tryin to, but i went to climb up in the wharehouse when i fell, i was in nothing for a minute then it killed me.

Posted: Apr 11th 2007 4:03PM thatisandwas said

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Me and my buddy fired up a around of Annex last night just so i could see what was going on before the i jumped in to a real game. Lancer seems much more powerful to me, i killed him in 2 seconds flat from atleast 15 yards away. Boomshot is great. Didn't have any wallsticking (major) problems. I did get quite a bit of lag though on several rounds, one to the point where i had to quit because it was just too annoying. I just hope these 4 new maps are gonna be very large scale. Thanks Epic!

Posted: Apr 11th 2007 4:03PM (Unverified) said

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Gears of War 2(if there is one) is a rental for me now... no need to purchase it if the multiplayer is just as broken as the first one.

Posted: Apr 11th 2007 4:05PM (Unverified) said

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I'm lucky if I can roadie run to sniper on canals without grabbing at least two walls.
Before I could make a clean run every time.

I think a lot of people use to run without pushing up to run, now it seems you have to.

But the explanation by epic that you have to push the opposite way to round a corner makes zero sense.

Maybe all these complainers had their sensitivity to medium and couldn't navigate to save their lives.

Posted: Apr 11th 2007 4:06PM iBubbles said

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I have yet to play the game since the update, but it sounds like I'm not missing much.

Posted: Apr 11th 2007 4:39PM shafnitz1 said

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I feel like I'm sticking to walls way more than I used to.

Posted: Apr 11th 2007 4:45PM frogjd2 said

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Nick-named the "Runner, Ducker, Shotgunner," I can honestly say that there's never a time that I'm NOT roadie running--and I've stuck to more things in the past two days than I have in the last 6 months of playing the game!

Weapon sliding was a God-send, and if you're used to people doing it, you can kill them all the same, so quit whining! Now the Chainsaw glitches are still horrific--and the running chainsaw glitch still works all the same... improved weapon power seems so much better, and Annex is refreshing in moderation.

Posted: Apr 11th 2007 5:01PM (Unverified) said

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i hope my xbox isnt broken but whenever i play annex and theres alot of people around the framerate goes really low, and it stays that way for a couple of seconds.

for example: if i have 3 enemys jumping and circling around me the framerate goes really slow, they kill me and i respawn but its still slow for about 15 seconds even though theres no one around me.

sorry this is so long but im trying to get my point across.

Posted: Apr 11th 2007 5:44PM (Unverified) said

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I'm sticking to walls that I've never even purposefully ran up against. Like, walls out in the open. Yeah, real useful when the Lancer seems to be the go-to weapon on Annex, which allows bleedouts.

Which, you should be able to change at will between Execution style and warzone style.

Otherwise... its just 4 guys Lancing one person per team, and its just constant bleedouts.

Posted: Apr 12th 2007 5:50PM (Unverified) said

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What the hell is weapon slididng. I dont think ive ever heard or seen it. or maybe im just stupid. Someone wanna fill me in?

Posted: Apr 11th 2007 6:13PM (Unverified) said

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Annex is a useless ranked gametype since you can't get achievements. If Epic wanted MORE people to play it after the update they should have allowed the achievements to be unlocked with this gametype. I know people who have started playing GOW again because of annex and as soon as they found out annex gives out no achievements they stopped playing. It sucks.

Also how could they not get rid of the most obvious glitch? the chainsaw one, it sucks.

Posted: Apr 11th 2007 6:30PM (Unverified) said

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Halo 3 will own this game, what a disappointing multiplayer GoW has!

Posted: Apr 11th 2007 7:46PM (Unverified) said

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I hate the update as it has mucked up my resolution.

I am playing ot on a 17" non-widescreen monitor at 1024x1068. Before the update, I could play it and it would fill the whole screen and look amazing.

Now, after the update, I get 2 inch bars on top and bottom of screen which is far too small. GRR.

Is there anyway to defualt to previous patch?

Posted: Apr 11th 2007 9:31PM (Unverified) said

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@25:
you can unpatch any game if you have a hard drive. go to system, memory, select it with device options, press x,x,lb,rb,x,x and select yes. if you unpatch, you will have to re-download the patch to play online.

Posted: Apr 12th 2007 5:32AM (Unverified) said

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They broke single-player.

After the update I started to re-play single player, missed a few COGs the first time, and the game is jumpy.

I played the whole game before the update, and the only problems I got were on the train at the end of the game. After the update the game is jumpy from the start. It is too much of a coincidence

Posted: Apr 12th 2007 5:59PM (Unverified) said

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Halo 3 will be incredible for about a month anter its release, then the glithers and cheaters will ruin the game.
I'm glad i have a core group of mature friends who don't need to glitch to win. F**cking glithcers ruin multiplayer gaming. I wish they would all stop ruining it for everyone. Death to glitchers!!

Posted: Apr 12th 2007 6:06PM (Unverified) said

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Typing to fast!! corrected spelling:

Halo 3 will be incredible for about a month after its release, then the glitchers and cheaters will ruin the game.
I'm glad I have a core group of mature friends who don't need to glitch to win. F**cking glitchers ruin multiplayer gaming. I wish they would all stop ruining it for everyone. Death to all glitchers!!

Posted: Apr 12th 2007 10:32PM imadogg said

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Glad it wasn't only me who noticed the wall-sticking and strongass lancer... my lil brother thought I was dumb

Posted: Apr 13th 2007 1:56PM wsm2wsm said

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GoW is arguably the best online multiplayer consoler shooter ever -- almost *inarguably* -- with perhaps the worst sociological environment for those online multiplayer matches. Epic has the technical aspects of the game down -- even factoring in some of the problems with this update and the game in general -- but the sociological aspect, they're clueless.

Posted: Apr 14th 2007 3:51PM (Unverified) said

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I love Annex, I haven’t stop playing it since its release. However, there are some major issues with this update:
1. People can still chainsaw glitch, slide glitch, and go outside the maps.
2. In Annex, when you aim with the pistol and sniper sometimes it shows the grenade aiming lines coming out of the guns aim.
3. Connection error keeps the time counter ticking.
4. Sticking to walls while running.
5. Annex causes more lag then other game types.

Sometimes I wonder how much time Epic actually puts into testing their patches before they release them. These things should have been obvious to them and should have been corrected before releasing the patch.

I thank Epic for giving us new content and trying to make the game better but they have to address some of these issues and make another patch. Also they need to find a way to lessen the effect of the host shotgun. That should be their main priority right now.

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