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Reader Comments (8)

Posted: Apr 15th 2007 6:00PM (Unverified) said

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Both games look like crap

Posted: Apr 14th 2007 7:08AM Trilancer said

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I want a RE game that uses the Mii's on my system.

http://madiart.blogspot.com/

Posted: Apr 14th 2007 8:20AM (Unverified) said

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I don't. I want a proper Wii Resident Evil game. Even if it's Resi 5 with worse graphics (like resi 4 Cube>PS2).

Posted: Apr 14th 2007 9:11AM Duscrom said

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I'm actually much more interestd in the other game. The cute, colorful style is perfect for Wii. Nintendo's strength is in family games, not M-Rated games.

Posted: Apr 14th 2007 9:15AM SSUK said

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Problem is that the Wii doesn't have controls like the 360 or PS3 by standard. Not only that but the GC and PS2 were not too different in terms of graphical power, the Wii and the 360/PS3 have a LOT of distance to each other in terms of visuals. But I suppose if they allowed you to use GC controlers or the classic controler and they underhauled everything to run on the Wii, it could happen... Just don't hold your breath. =/

Posted: Apr 14th 2007 12:40PM hvnlysoldr said

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Come on House of the Mansion.

Posted: Apr 14th 2007 1:26PM (Unverified) said

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@SSUK

The controls would not present tas big a problem as you think and they would not need to use the classic controler. This is made obvious by the Resident Evil 4 remake that is coming out for the Wii. They would just dumb down the graphics and apply that or a similar control scheme.

On that note I am slightly dissapointed that the UC game is not buiding on the work they are doing on that remake, but rather going rail shooter style. Especially where they could use it to maybe make some more interesting puzzles than in RE past

Posted: Apr 14th 2007 4:08PM (Unverified) said

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Yeah, with the nunchuck, the Wii has 7 buttons plus the directional pad. Zelda worked fine with it, Godfather works fine with it. In fact, I actually prefer it. It feels nice using "separate" controllers (nunchuck in 1 hand / remote in the other). Plus with motion-sensors, you can actually add other "buttons". For instance, in Godfather you shake the nunchuck to reload your weapon. It's actually nice, because you don't have to remember what the reload button is.


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