With 13 years of competitive play under its belt and counting, Super Street Fighter II Turbo is widely considered to be 2-D fighting perfected. A high octane, extremely offense-minded fighter, how is it that Capcom plans to improve upon perfection? By bringing in the comic masterminds at UDON to redraw the entire game, pixel-for-pixel.Super Street Fighter II Turbo HD Remix (wow again) for Xbox Live Arcade and PSN mirrors the same tactic Capcom utilized with their Hyper Fighting release - the goods you remember, only with online play. This time, however, Capcom is taking care of business in-house and utilizing the insight that 13 years of worldwide, top-tier competition has brought to the game.
While SSF2T HD is a pixel-for-pixel recreation of the game, they aren't ruling out making slight changes to the game. It will be lost on the average player, but when the faithful get a load of the slight but sexy frame tweaks, they'll freak out. And they will love it.
Capcom didn't have anything to show on the project, but they did say that the entirety of the game is being redrawn, from the character select, all the way through to backgrounds and endings. While it would be heaven in a download if they could also work in the original SSF2T, it is something they are currently considering. Capcom is aiming for a release this Fall.
[Update - If you were interested in seeing just how super this remix is, the folks at GameKult snapped a picture of the presentation slide during the announcement. Capcom to Sammy: "In yo face!"]













(Page 1) Reader Comments
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And for the love of God, Capcom, make sure the announcer and Guile don't sound like such high-balled wimps.
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I'm going to hope this means a new trend as Capcom slowly remakes all the sprites for their games with higher resolution stuff.
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Reminds me of Gillette razors. "Mach 3 Turbo Champion," anyone?
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I'll pass.
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Its not to clear on this.... so I'll pass judgement later.
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It's all about Power Stone 2 adventure mode.
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Care to elaborate why? Though I haven't tried it yet it looks good enough. (I'm currently using a GC controller for VC games).
One problem: you have to have a remote just to use the classic controller.
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I didn't think Capcom ever considered that when porting SFII onto cellphones.
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Can't wait
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This is awesome.
SRK.com must be in the process of imploding right now...
*runs to SRK*
-Kimosabae
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XBLA wish list
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Powerstone 1 or 2
Jet Grind Radio
18 Wheel Trucker
Quake 3 Arena
Radiant Silvergun
Ikaruga
Sonic 1 or 2
Marvel Vs. Capcom 2
Capcom vs. Snk 2
Super Tecmo Bowl
Gunstar Heroes
Dynamite Heady
Megaman 8, X - X4 in HD
Vectorman 1 and 2
Halo Zero: Fall of Reach
Blitz
Guilty Gear X
Daytona USA
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Anyone care to add to that list?
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And, this will never appear on the Wii.. cause its HD (Shiggy sez HD dont matter, remember?) and the only SF games you will get are gimped SNES ports... with no online of course.
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LOL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Let me copy the most direct responses to your comment:
"Care to elaborate why? Though I haven't tried it yet it looks good enough. (I'm currently using a GC controller for VC games).
One problem: you have to have a remote just to use the classic controller."
"I didn't think Capcom ever considered that when porting SFII onto cellphones."
Who was attacking you?
Opportunity to respond with meaningful dialogue is wasted on your knee-jerk paranoia. I have to wonder why you are paranoid in the first place?
Could it be because you post flamebait? Well I never.
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"cause its HD"
Sprites are sprites. The only difference is resolution. The Arcade-Console ports worked the same way.
Though the best improvements I bet would be the frame-count of the actual animations, which is awesome.
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lol.
Shut the hell up korben! I've played this game when I was a kidd on SNES. You're forgeting that this game came out for super nintendo.
Oh, here is one for those Devil May Cry babies
Oh nooooooo, no fair capcom, how can you stab us in the back, this game came out for nintendo first, waaaaah waaaaahhhhh, you guys are traitors. I'm never buying a capcom game, EVER! I hate you capcom. WAAAAAAAAAAAAHHHHHHHHHHHHHHH.
This game is for everyone. A lot of us grew up on this game, and its probably the main reason why most of us like fighting games.
So shut your mouth up.
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both those titles would be really sweet as well as cap vs snk 2 id love to get all 3 with online. here's hoping someone at ms is "listening" to us as fans as they've claimed in the past to do.
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There is also a risk that fans will not like the changes made to the animations. Hardcore fans have honed their skills based upon the the exact number frames for each attack animation. This includes hitbox sizes, reaction, and recovery times. If the change is noticeable, it could completely change the tiers for competitive online play.
Lag can still be an issue as well. MK2 isn't a good example of honed online play. That game has never had the same amount of technical subtlety that SF2T did.
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LOL. You could replace 'fighting fans' with 'true gamers' and it would have the same meaning, and by that I don't mean much at all.
Personally I'd prefer the Arcade experience. But the chance for such heroism is lost to the ages. :p
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but yeah, bring on the Street Figher 4!!!!
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Been there done this game! Will love to play this again in HD!
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http://img2.kult-mag.com/photos/00/00/81/82/ME0000818216_2.jpg
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Wait doesn't PSN mean Playstation Network ?
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what are you talkng about? there are TONS of "acceptable" controllers out there. if you were such a stickler for "acceptable" controls you would want a real arcade joystick like we used to play with back in the days at the local arcade and not the anniversary collection controller.
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Add Zeruel99 to your gamertag list boys and girls, because I'll definitely be bringing it to both these titles.
Exciting times indeed. Play me in HF while we wait!
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