In case you missed it, Guitar Hero, rhythm-game-turned-pop-icon, has been announced for the Nintendo DS. "Rock on!" we thought, excited to get our shred on during We love Elite Beat Agents, but we really hope there's a unique flavor to the gameplay. If you were lead designer, how would you guys implement the controls? Would you retain the common five-fret board, or mix it up entirely? We've seen guitar applications on the DS before; will any of those be plagiarized?
[Note: Image from VGSPlayer, a Guitar Hero training program.]
