Beautiful Katamari website opens, screenshots inside
Namco of Japan has just opened the official Beautiful Katamari Damacy website. Unfortunately for English-speaking monoglots, it's filled with incomprehensible squiggly characters. There are still pictures to look at, though, and even a few screenshots of the game tucked behind the links (more in the gallery below).
Beautiful Katamari looks just like previous Katamari games with improved graphics and a few extras here and there. Both Xbox 360 and PS3 versions of the game have been announced (without a release date) and a Wii incarnation is rumored to be in the works -- Jun Moriwaki, director of Beautiful Katamari told 1UP that "the Wii is also one of our platform choices .... However, the controller for Wii is quite unique so being able to overcome the different issues will be the key."
[Update: added additional commentary on rumored Wii release.]
Beautiful Katamari looks just like previous Katamari games with improved graphics and a few extras here and there. Both Xbox 360 and PS3 versions of the game have been announced (without a release date) and a Wii incarnation is rumored to be in the works -- Jun Moriwaki, director of Beautiful Katamari told 1UP that "the Wii is also one of our platform choices .... However, the controller for Wii is quite unique so being able to overcome the different issues will be the key."
[Update: added additional commentary on rumored Wii release.]





















(Page 1) Reader Comments
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Actually the game is supposedly coming to the wii. The developer said that the wii was one of the platforms he's aiming at. They're just finetuning how the controls will work. So it probably will not be release at the same time as the other versions.
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The first game was great. But after you got to "roll the moon" did you ever go back and do the smaller missions?
And after you did the moon a few times did you ever go back and play it again?
It was a lot of fun, but it was $20 and I really got no more than $20 out of it. After making the moon a few times it was all the same.
And, looking at this game, which appears to have kept very true to the original, that'll stay the same. Same graphics, same concepts. I really hope there's something new that I'm just not seeing in these shots, because otherwise I'd rather just dig out my PS2 and play build the moon once or twice if I ever get the itch to play Katamari again.
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As much as I loved the first game, I have to agree with you. We don't need more of the same. I was hoping that the new generation of consoles would add something new to katamari... like millions of objects, but it doesn't look that way. So, unless the Wii version's controls are worth it, I think I'll skip this game, but I'll continue to cherish the original.
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I totally agree with you. I'll even go a step further and say that the first game started getting pretty repetitive after a while. Let's face it, the gameplay is pretty shallow. Fortunately the music, graphics, and humor were enough to keep the game going, but I don't think that's enough to support the sequels.
They should have just left it as a one-shot game that we could all fondly look back at instead of turning it into a franchise and running it into the ground, which they are well on their way to doing.
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For instance, using the Nunchuck to move and the Wiimote to roll the ball remote style, you could then use the pointer to do other things. Maby blast or activate the enviroment? Ooooh! How about use the objects you roll up in your Katamari as ammo!
Stuff like that plus Mii's and Nintendo Wi-Fi would make this series worth it.
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