
What you're looking at is the second part of Halo 3's image branding titled, "Emotion." The ruins of New Mombasa continue to be a focal point for their imagery, as does the now haunting presence of Cortana. It's all just about enough to make a grown man giggle to himself in the night.
In this weekly update, Frankie passes commenting on the beta leak and instead focuses on the actual beta we'll be playing. Any ridiculous hope that Halo 3 will expand beyond its 16-player trappings have been smacked down, but we will be seeing a new feature in the beta: saved films. While Bungie has previously stated that we'll be saving our replays during the beta, it's nice to hear it reconfirmed, albeit in a "very, very, very limited" form. Our guess is that you'll be saving them, but you won't be doing much of anything in the way of tinkering.
Split-screen play has also been included in the public beta, allowing for up to two players on the same screen, yet it was not specified whether this was online only or if we'll be able to wander the maps aimlessly offline. We've contacted Microsoft for clarification and we'll let you know what we hear as soon as possible.
A new, as of yet unseen map was also mentioned and described as "one of the moodiest, most atmospheric and beautiful maps we've ever made." It's also apparently the biggest multiplayer map to date. Larger than Sidewinder? Even larger than Waterworks? Better bring the 'Hog. In fact, bring two 'Hogs because this sounds like quite the trip.
Finally, in rumor busting, Frankie got down and dirty with a couple of the current myths. Microsoft "forcing" Bungie to make Halo 3 run in native 1080P at 60 frames per second? Yeah, not true. The San Jose Mercury News article regarding a Halo "unveiling" on May 11th? That's actually just when we, the press, get to go play Halo 3. We've all gone through multiple pairs of pants just thin- ah, damn it. Excuse us for a moment.
In this weekly update, Frankie passes commenting on the beta leak and instead focuses on the actual beta we'll be playing. Any ridiculous hope that Halo 3 will expand beyond its 16-player trappings have been smacked down, but we will be seeing a new feature in the beta: saved films. While Bungie has previously stated that we'll be saving our replays during the beta, it's nice to hear it reconfirmed, albeit in a "very, very, very limited" form. Our guess is that you'll be saving them, but you won't be doing much of anything in the way of tinkering.
Split-screen play has also been included in the public beta, allowing for up to two players on the same screen, yet it was not specified whether this was online only or if we'll be able to wander the maps aimlessly offline. We've contacted Microsoft for clarification and we'll let you know what we hear as soon as possible.
A new, as of yet unseen map was also mentioned and described as "one of the moodiest, most atmospheric and beautiful maps we've ever made." It's also apparently the biggest multiplayer map to date. Larger than Sidewinder? Even larger than Waterworks? Better bring the 'Hog. In fact, bring two 'Hogs because this sounds like quite the trip.
Finally, in rumor busting, Frankie got down and dirty with a couple of the current myths. Microsoft "forcing" Bungie to make Halo 3 run in native 1080P at 60 frames per second? Yeah, not true. The San Jose Mercury News article regarding a Halo "unveiling" on May 11th? That's actually just when we, the press, get to go play Halo 3. We've all gone through multiple pairs of pants just thin- ah, damn it. Excuse us for a moment.
