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Reader Comments (6)

Posted: May 8th 2007 1:19AM zx3junglist said

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Oblig. Quote:

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

Kristian Wilson, Nintendo, Inc, 1989

Posted: May 8th 2007 1:44AM (Unverified) said

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Actually, I've been trying to make sense of that quote... the darkened rooms and electronic room bits sounds right (office cubicles and pop music), but I can't find a real-world analogy for magic pills (other than medicine/suppliments, but that doesn't seem right)..

Or am I reading too much into this?

Posted: May 8th 2007 2:58AM (Unverified) said

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^Is this a fucking joke?

Fail.

Posted: May 8th 2007 8:25AM Sponge said

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"I can't find a real-world analogy for magic pills (other than medicine/suppliments, but that doesn't seem right).."

It could be ecstasy.

Posted: May 8th 2007 10:25AM (Unverified) said

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Hahah.. I had this book when I was younger and into Pac-man. With it, I was able to 'win' by getting so far into the game that it 'crashed' and was unplayable. (symbols would randomly appear on the play field and poor pac-man could't continue through the maze) I still have that paperback book somewhere in my storage actually. hehe..

Posted: May 8th 2007 10:58AM (Unverified) said

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*sigh*

It's been 27 years, and now I guess I have to memorize those patterns again....

Oh, and Psaakyrn, you're waaaaaaaaaaaaaaaaay off the charts. The quote was referring to raves and nightclubs that play nothing but electronic music, all with the same 4/4 disco beat, over and over, so it sounds like its a continuious, 6 hour long song. And all the kids, running around popping their extacy.

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