This game. Looks. Awesome. No, not graphically -- stuff like Gears of War still has it beat, but the concept behind the title is fantastic in premise and executed (at least in this early trailer) with such pizazz that you can't help but think: "Now that is cool." See, Fracture allows you to handle different types of weaponry that actually alter the ground you fight on. Want to make a jagged earth spike pop up from under your enemy? Done. How about turning the ground into a whirlpool of quicksand? Done. This game looks to be a lot of fun, sticking something new in a tired genre, the way Psi-Ops did on the PS2. Let us know what you think.
How's about an earth-changing trailer for Fracture?
8
This game. Looks. Awesome. No, not graphically -- stuff like Gears of War still has it beat, but the concept behind the title is fantastic in premise and executed (at least in this early trailer) with such pizazz that you can't help but think: "Now that is cool." See, Fracture allows you to handle different types of weaponry that actually alter the ground you fight on. Want to make a jagged earth spike pop up from under your enemy? Done. How about turning the ground into a whirlpool of quicksand? Done. This game looks to be a lot of fun, sticking something new in a tired genre, the way Psi-Ops did on the PS2. Let us know what you think.
Reader Comments (8)
Posted: May 8th 2007 3:32PM (Unverified) said
WOOOOH! Psi-Ops! That game KILLED. It's the ultimate "great game that nobody played" for me.
Oh, yeah, Fracture looks cool.
Oh, yeah, Fracture looks cool.
Posted: May 8th 2007 4:15PM (Unverified) said
I'm guessing you'll frequently run out of grenades...
Looks kind of repetitive, but I trust LucasArts to come up with something fun...
Looks kind of repetitive, but I trust LucasArts to come up with something fun...
Posted: May 8th 2007 4:22PM (Unverified) said
Pretty cool...I'd like to see it use the SIXAXIS...pulling terrain by moving the controller might be a fun mechanic if they implemented it properly - or moving the rolling ball by moving the controller...then you could shoot and steer at the same time if you're really gifted.
Posted: May 8th 2007 7:27PM AndyL said
Sixaxis is still gonna be a sidekick to the PS3 for most games, Lair is one of the only exceptions.
Posted: May 8th 2007 8:34PM kingofwale said
>Sixaxis is still gonna be a sidekick to the PS3 for most games, Lair is one of the only exceptions.
Let me just say.. THANK GOD for that. if Sony started coming out with Mini-games just for six-axis (like the new stupid duck game), I'd kill myself.
or just become a Nintendo fan, to me, there's no difference. ;)
To die or to become a Nintendo fan, there's the rub.
Let me just say.. THANK GOD for that. if Sony started coming out with Mini-games just for six-axis (like the new stupid duck game), I'd kill myself.
or just become a Nintendo fan, to me, there's no difference. ;)
To die or to become a Nintendo fan, there's the rub.
Posted: May 9th 2007 1:27AM (Unverified) said
Actually, flight games like Warhawk will make excellent use of the sixaxis. IGN said that the controls for the goblin in Spiderman 3 were pretty responsive...
So long as they don't implement the thing in stupid ways, it's a cool thing to have.
So long as they don't implement the thing in stupid ways, it's a cool thing to have.
Posted: May 9th 2007 4:34PM (Unverified) said
This game looks plain stupid to me. I mean what is this? The 10,000th shooter with a twist.But the twist is odd and uninspired. That guy throws a grenade toward a building and a weird stone column raises from beneath the structure. How original.Blah
Posted: May 10th 2007 11:45PM (Unverified) said
Yes, if humans go about "shaping the earth" (like they are, already) with their primitive war schemes, it will indeed look like it does here-- a desert. And why? So we can be un-evoloved goony-goo-goo war people.
I wonder when more people will start to read.
I wonder when more people will start to read.
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