'Next-gen' Wolfenstein resurfaces with 2008 release
After falling off radar for a little over a year, the "next-gen" version of Wolfenstein continues development with a 2008 release date attached to it. Announced back in 2005, the game was expected last year and just sorta disappeared. Now a random story by a Wisconsin television station about motion capture technology brings news that the game isn't complete vaporware and developer Raven Software (Marvel Ultimate Alliance) is still working on it.
The focus of the news piece is the actress Raven Software hired to play "an elite force assassin" in the game. The actress, Carrie Coon, will have her face scanned for use in the game. Femme fatales always make a game better, just ask Ada Wong (Resident Evil) or Mona Sax (Max Payne). Well, we hope that the game will get a real name soon and some screens to go with the official announcement. With any luck the title won't disappear for another year -- we need more WWII based, Nazi killin', first-person shooters!
The focus of the news piece is the actress Raven Software hired to play "an elite force assassin" in the game. The actress, Carrie Coon, will have her face scanned for use in the game. Femme fatales always make a game better, just ask Ada Wong (Resident Evil) or Mona Sax (Max Payne). Well, we hope that the game will get a real name soon and some screens to go with the official announcement. With any luck the title won't disappear for another year -- we need more WWII based, Nazi killin', first-person shooters!












Reader Comments (Page 1 of 1)
Ken @ May 14th 2007 9:12PM
Woot, Wolfenstein was great!
NeverSage @ May 14th 2007 9:31PM
I hope the Germans actually speak German in this game.
Daniel @ May 14th 2007 10:06PM
I hope we get to fight a new robot Hitler.
Quakeulf @ May 14th 2007 10:49PM
I actually have high hopes for this game. I loved RTCW and still play it again and again to suck up the "Cherman" atmosphere of the villages and the castles.
I know it could become just another bland WW2 shooter, but RTCW just had this spark to it that made it stick out of the WW2 FPS crowd. Probably because it was based on Nazi conspiracy theories, occultism and took place in really cool settings.
I also liked how the soldiers would kick the grenades back at me when I tossed one, and how their hands had individual fingers (unlike HL2 and Doom 3, which was released years later). Neat details for a neat game. :3
Ken @ May 14th 2007 11:07PM
As much of a fan of RTCW I am, Quakeulf, you can't tell me that you think HL2 and Doom3 didn't give individual fingers.
I was playing HL2 today, in fact, and I know they have individual fingers.
If you mean the grenade thing, then sure... Doom 3 didn't do it, because it's you vs some demons.
HL2 had more AI than to just kick it back at me, as the mobs would run away from the grenade, and try to flank me.
Anonymous @ May 14th 2007 11:34PM
Wolfenstein:Enemy Territory for the win. Don't care about some game that will probably never come out, from a dev that made...marvel ultimate alliance (Ugh).
Billy_Snob @ May 15th 2007 12:17AM
Jesus, will they not think of anything new? Why not just announce parts 2,3,4,5 and 6 too? Lord knows you have no other creative abilities.
I am sure it will be great, just another remake, add on, surprise continuation of story that really wasn't meant to happen.
Quakeulf @ May 15th 2007 1:15AM
Sup ken, I rank no. 1 here: http://hlstats.beuz.com/hlstats.php?mode=players&game=hl2mp
(lol)
I don't get to play HL2 much nowadays, though because of exams and written assignments.
Anyhow, maybe because of how the game tesselates, I remember more times in MP seeing hands with fingers meshed together with no separate gaps between them. In Episode 1 and Lost Coast, of course they have individual fingers, but in vanilla HL2 AFAIK they have only 3 separate "fingers".
Give me a picture to prove me wrong and I'll be proven wrong.
As a sidenote, I found the AI in HL to be more impressive than the one in HL2. The combines were just dumb cannon fodder and it took me no effort at all to shoot them down when they came rushing towards me in a queue. In HL the soldiers ran away as soon as they got wounded, and really made me sweat at certain points. The only difficult parts in HL2 was to cope with the team AI that frequently forgot to keep its distance in tight areas. I love it when someone drops a grenade and the AI just calmly takes a few step backwards. Where are the duck and cover animation routines?
Gouki4u @ May 15th 2007 1:40AM
I have a friend who works for Raven, and he has told me he is working on something I would be interested in, but he can't say what due to non-dislosure yadda yadda.
Considering the fact I'm an FPS junkie this could be what he was talking about.
Also, am I the only one who thinks "Carrie Coon" sounds like a porn name?
samfish @ May 15th 2007 2:43AM
"With any luck the title won't disappear for another year -- we need more WWII based, Nazi killin', first-person shooters!"
Alright! Maybe this one'll stand out against the 2 bajrillion other WWII FPS games!
I want a Justice Society game set in WWII...that'd be kinda cool, I think.
Droniac @ May 15th 2007 3:29AM
Hopefully they won't screw it up like Splash Damage did with Wolfenstein: Enemy Territory. Raven has created some great games in the past (Elite Force and Jedi Knight series) so with some luck they can work out a decent singleplayer story.
The real meat of any new Wolfenstein game would be it's multiplayer though. Here's to Nerve (multiplayer devs) not forgetting what RtCW multiplayer was all about - show Splash Damage how teambased multiplayer is done, again.
Skornogr4phy @ May 15th 2007 5:43AM
How can you say that they screwed up with W:ET. It is perhaps my favourite game ever played, and people are still playing it, more than 3 years since its release. It is a fantastic teambased game, and Quakewars looks to be similarly cool. I can't wait for this to come out as the sequel to my favourite multiplayer game ever.
Ken @ May 15th 2007 2:11PM
Quakeulf
Your name is penis? lol that's awesome.
But seriously: (this pic is from HL2 Garry's mod, which lets you mess around with the models and stuff... taken by me)
http://a789.ac-images.myspacecdn.com/images01/36/l_192a80934c987ca74f289ba29a2b44ac.jpg
Sigh... Imageshack isn't working for me, so it's pretty small.
But still, you can clearly see their fingers. Maybe your graphics card just sucks? I dunno.
Ken @ May 15th 2007 2:13PM
Quakeulf
Your name is penis? lol that's awesome.
But seriously: (this pic is from HL2 Garry's mod, which lets you mess around with the models and stuff... taken by me)
http://a789.ac-images.myspacecdn.com/images01/36/l_192a80934c987ca74f289ba29a2b44ac.jpg
Sigh... Imageshack isn't working for me, so it's pretty small.
But still, you can clearly see their fingers. Maybe your graphics card just sucks? I dunno.
Droniac @ May 16th 2007 2:19AM
Skornogr4phy - I can say they screwed up Wolfenstein: Enemy Territory because it was in every way inferior to it's predecessor, Return to Castle Wolfenstein. Just ask anyone who played RtCW at the time - W:ET was a big disappointment for the community.