S.T.A.L.K.E.R. dev plans several follow-up titles
According to GSC Game World's website, the S.T.A.L.K.E.R.: Shadow of Chernobyl developer plans to announce "several subsequent new products in the S.T.A.L.K.E.R. universe already" during July's Min-E3. Several projects? Already?
S.T.A.L.K.E.R., originally scheduled for a 2003 release, was pushed back four years until March 2007. Keeping the multiple titles in the same universe might help speed up things, but we hope they don't get into too many development issues trying to juggle so much. S.T.A.L.K.E.R., despite having a title quite cumbersome to write, is a very entertaining and atmospheric (scary) open-ended shooter, and we'd love to see another game in the series -- we just want it this decade.
[Via Primotech]
S.T.A.L.K.E.R., originally scheduled for a 2003 release, was pushed back four years until March 2007. Keeping the multiple titles in the same universe might help speed up things, but we hope they don't get into too many development issues trying to juggle so much. S.T.A.L.K.E.R., despite having a title quite cumbersome to write, is a very entertaining and atmospheric (scary) open-ended shooter, and we'd love to see another game in the series -- we just want it this decade.
[Via Primotech]




















(Page 1) Reader Comments
I enjoyed every bit of it. :)
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i dunno... am i the only one who plays 4 or 5 different games at a time, and gets bored or frustrated with each one for one reason or another and ends up staring at icons for a few really good games that i dont want to play any of?
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Future titles from these guys would be welcome from me!
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JK. I loved S.T.A.L.K.E.R., but the dogs in the red forest that would crash the game if you shot them made me quit. I figured, "you can't finish your game, I can't finish it either." Too bad, it was a great game.
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