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Reader Comments (5)

Posted: May 18th 2007 9:05PM Ghengis said

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I've said it before, and I'll say it again -- PLEASE PLEASE PLEASE add same-console multiplayer. I didn't get Catan because I don't have a second 360 for my wife to play on, and the situation hasn't changed. If I can't play with somebody else in my own house, I'm not buying.
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Posted: May 18th 2007 10:26PM JOJOBASS said

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I would love same-console multiplayer as well, but I just don't think it's possible. With Catan, other players aren't supposed to know what cards the other person has. If everyone is looking at the same screen then how can you keep these cards secret? What I wish they would do at least is include a System-Link option for Catan and the upcoming Carcassonne. At least that way you don't need 2 people with Live in order to play. To the best of my knowledge Catan does not have System-Link.
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Posted: May 19th 2007 10:36AM JonahFalcon said

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Offline multiplayer will be supported in Carcassonne, officially.
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Posted: May 21st 2007 3:22PM (Unverified) said

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Hmm. While I know the highlighting tile placement speeds up gameplay alot, it also gives alot away in terms of placement ideas for unobservant players. A big part of the paper version is seeing opportunities in the first place. Mixed feelings.
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Posted: May 21st 2007 8:14PM (Unverified) said

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Carcassonne will have local multiplayer, up to 4 on the same console. As #2 indicates, hidden information is a big deal but fortunately there's no hidden information (no "hand") in Carcassonne. Actually that's pretty unusual for most board/card games.

To #4 I totally understand the reservations, had them too. Long story short: you want players to focus on the significant decisions such as which placement is best rather than where the valid spots are to begin with. Even the original rules suggest players help each other out. :)
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