Back in April, Silverfall was quietly announced for the PSP platform. Originally a PC hack 'n slash RPG, the title went on fairly unnoticed by both gamers and critics alike. Thankfully, it appears that the PSP rendition of the title won't be a mere port. Rather, it looks to be a total transformation.
Obviously, changes were necessary, considering the very different technological capabilities of a gaming PC and the PSP. "One single character texture of the PC version equals the total memory we have on the PSP! But there would be design challenges too."
To make the title more engaging to handheld players, the characters in the game are now directly controlled via analog stick. Combat will use the face buttons -- a far cry from the original PC version, which had users simply moving their mouse cursors over each enemy. The game is now a solitary excursion, with the team opting to add more enemies on screen, as opposed to having companion AI. Finally, the game's art is being made more colorful for the handheld screen: "As a joke, we had Disney's colour scheme (and more precisely Kingdom Hearts) as a reference." To find out more about the title, feel free to read IGN's full interview.
Taking Silverfall from the PC to PSP
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