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Reader Comments (27)

Posted: Jun 4th 2007 10:06PM (Unverified) said

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lol awsome did you guys ever find out how they get it so exsact because im wondering myself

Posted: Jun 4th 2007 10:19PM cheesebanana said

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Yeh i really wanna know whats up with that.

Tbh i'm not really a driving fan but importable images for custom cars is a 100% sale point for me tbh.

Really impressive

Posted: Jun 5th 2007 5:33AM (Unverified) said

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I can give it a race car like them, but cant actually produce anything cool.

This is as far as I've gotten:

http://flickr.com/photo_zoom.gne?id=520017433&context=set-72157600306291342&size=o

Posted: Jun 4th 2007 10:17PM (Unverified) said

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Cheers guys, thanks for putting them on the site. I'm more than happy to represent the X3F.

@ Project Ekim

Time and patience. Lots of time and patience.

Posted: Jun 4th 2007 10:18PM (Unverified) said

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so there is no way to upload images u have to like use the shapes givin? If you do wow thts hard good job.

Posted: Jun 4th 2007 10:24PM bigC24 said

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No you can't import images to the cars. It would make things a lot easier, but overall it would diminish the fun of making your own work of art.

Here's my car:

http://img529.imageshack.us/img529/3413/abe39773652340239e738f5yl4.jpg

http://img130.imageshack.us/img130/6423/535265961f88488499c80f0ap1.jpg

http://img130.imageshack.us/img130/7044/9c3de04da55b450bb9fbc4exr4.jpg

Posted: Jun 4th 2007 11:06PM (Unverified) said

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Next thing we'll see is Mario Icons on Spartans...

Posted: Jun 5th 2007 12:08AM DjDATZ said

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SOOOO sick bro! I wish i could have this!

Posted: Jun 5th 2007 12:51AM (Unverified) said

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spinthelights: Wow, that's awesome. I actually had the idea of doing an X3F car this morning, but I couldn't have done nearly as good a job as that. Are you offering up the 360 controller as a stamp on the Auction House? I'm sure it would be very popular.

Posted: Jun 5th 2007 1:22AM (Unverified) said

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is it me or do some of these screen shots show off how badly Forza 2 is composited?

look how sharp the cars are compared to the background! too much focus on the car i think.

Dirt and Project Gotham 4 are lookin very nice tho...

Posted: Jun 5th 2007 1:27AM (Unverified) said

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@ ryan

Take a photography class. When you're focused on a car moving at a high speed and you want a quick exposure time, you open the aperture as wide as it can. This makes the subject in focus and the background appear blurred.

Posted: Jun 5th 2007 1:28AM Rubbinz said

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That Bender car is slick bigC24.

Posted: Jun 5th 2007 1:37AM (Unverified) said

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no no, i'm serious. lookat any trailer or gameplay of forza 2 and the car is always in focus, always so dang sharp, even in the distance.

i'm taking a compositing class and there's ways to prevent this.

i mean, yes, a photograph, granted, will do this, but moving footage?

Posted: Jun 5th 2007 1:46AM (Unverified) said

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Oh... After watching some footage, I see what you mean. The cars look to sharp and appear to be floating over an out-of-focus image. I didn't notice this while playing, though.

Posted: Jun 5th 2007 1:50AM (Unverified) said

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if it's done on purpose to show off the detail of the car (because it is very nice detail) then it comes off as unnatural, and artificial.
the stuff Magazine shots are made of- but in real time.

my point i guess is that it's unrealism is a bit of a let down. the customazation is off the hook tho...

Posted: Jun 5th 2007 2:00AM (Unverified) said

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Posted: Jun 5th 2007 2:28AM bigC24 said

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@Rubbinz


Thanks bro. I've got a few going on the auction house shortly, so keep a look out if you're interested.

I love the 8 bit car HigherBeing.

Posted: Jun 5th 2007 3:30AM (Unverified) said

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i wanna how you guys make stuff with just the lil bit they give you in the game. there as to be some way yall are importing designs over to the game bc theres no way even with time and effor you could make some of that stuff. i cant even figour out how ot paint my car more than one color. i mean how the hell do you do all of this? can someone explain?

Posted: Jun 5th 2007 5:22AM (Unverified) said

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@ Ryan,

You're right, the moving footage on a lot of Forza 2's promo material has that odd style of the car always being in tight focus, as though the car and track are filmed at different film speeds. The actual in-game replays don't seem to suffer from that problem as far as I've seen, and in-game racing looks natural.

As for the still shots, the game allows you to set aperture, film speed, focus, etc. so much of the composition is up to the player. It is possible to keep all the distances in frame in focus, as well as keeping the ground sharp also. It's just a personal preference. A lot of the car-specific photos are created to either to show off the design of a single car or attempt a dynamic composition, hence the tight focus, slow film speed and shallow depth-of-field.

BTW, excellent other cars everyone.

Posted: Jun 5th 2007 8:01AM MaxiLive said

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Nice cars :O

Should be getting my copy on Thursday, I'll have to see what I can do then. Never been very good at custom car paint jobs tho.

Posted: Jun 5th 2007 11:41AM (Unverified) said

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haha, thanks spin. that makes me a little less wary of the game. i'll check it out for sure.

man, the footage on gametrailers had me going there for a second.

cheers.

Posted: Jun 5th 2007 12:19PM (Unverified) said

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Damn, I can't keep up with some of this art. That Stewy is really good, almost too good. I think am with some of the others here in thinking that these are imported. That Joystiq font is uncanny. If not you guys are doing great work. I'll see if I can put something together on my beater.
OH and @ Ryan,
I think the depth of field in photo mode looks amazing. I spent a good portion of last night just moving the camera around checking out how it adapted to the depth and lighting. I think it looks great.

Posted: Jun 6th 2007 12:32AM (Unverified) said

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yeah, it looks amazing as a lot of magazines use it as well. it's attractive to the eye to give off that matrix-like illusion.

i was merely stating how it looks like in motion. in motion it has unreal, artificial, fake,cheap, lazy photoshop-ish compositing. a glitch in the matrix if you will.

but of course this is how the forza team marketed their game for the trailers seen at gametrailers.com.

apparently this is not so for in game, i have to try it out myself. but the trailers do look piss poor as far as giving that "real" feel like other trailers for Dirt or PG 4.

Posted: Jun 6th 2007 2:45PM (Unverified) said

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Definitely prefer the second version with the chrome (not bronze) rims. The bronze rims and piping just mucks it up a bit ;-)

What's all this about the "motion" shot? It looks awesome to me. Here's an interesting thread that shows just how well FM2 stacks up graphically :
http://forums.forzamotorsport.net/forums/thread/190360.aspx

Posted: Jun 6th 2007 11:51PM AndyL said

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Posted: Jun 12th 2007 3:05PM (Unverified) said

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this can't be real can it?

http://www.nextgen.it/FM2/6891zbn.jpg

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