The haze is slowly lifting from 'Haze'



Recently EuroGamer spent some time with the "mature" shooter Haze, which will lead on the PS3 later this year and show up on Xbox 360 and PC at some point. Haze is the first-person shooter from Free Radical (Time Splitters) that'll allow for four-player co-op missions. Rob Yescombe, who wrote the script for Haze, says the game has been built around a script, rather than just throwing players into various FPS situations and figuring out the story from there. You play a soldier working for the Mantel Corporation who produce "the rubber in your shoes, the ink in that pen, the gel in your hair. They're involved in it all." Your character is sent on a mission in South America where the lines between good guys and bad guys blends. Yescombe says, "We're not doing a John Wayne war movie; we're trying to do Apocalypse Now. It's not a war-game; it's a game about war."

Some of the minor points of the game is that it's built on a completely new engine. They plan never to leave the first-person perspective, so it'll be like Half-Life. The main character is on a drug called Nectar which messes with their physiology and the suit that he wears actually filters out the horrors of war (charred bodies, screaming and general unpleasantness). Beyond the story, there will be 24-player multiplayer online matches. We'll be sure to get some hands-on time of Haze at E3 in a few weeks and get a better idea of the "mature" war subject and story.

Tags: doak, haze, mantel, ubisoft, yescombe

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