Apparently, not everyone believes the language of music to be universal. Pro-G reports that Nintendo of Europe has rolled out of bed (which is the size of Manchester), grabbed a nearby megaphone and proclaimed July 13th as National Elite Beat Agents is Out In Europe Its About Time Seriously What Took So Long...Day. The streets would normally explode in a jovial mass of gyrating gamers at that time, but it's likely that most of them would have imported the rhythm game when it came out in the US eight months earlier. Though some waiting period is to be expected for a continent home to as many languages as Europe, eight months seems an awful stretch for a game which primarily communicates through catchy tunes and brightly colored icons. As importers of Japan's recent Osu Tatakae Ouendan! sequel will attest, the game doesn't quite fall within the realms of text adventure or incomprehensible RPG. With cartridge space limitations working against the possibility of Nintendo recording different language versions of all the songs, it leads to the conclusion that the eight months were spent redrawing the game's many instances of "HEEEEEELLPPP!!"
Don't think this is the only case of a suspiciously long delay -- Metroid Prime Pinball also took eight months to make it across the ocean, and the Wii's Super Paper Mario is still without a release date. An instantaneous localization would be obviously be an absurd request, but perhaps it's time for Nintendo of Europe to take a few pointers from Square Enix, Mistwalker and Atlus. Starting the translation process during the game's development might just reduce eight months to something a bit more palatable to the impatient.



















(Page 1) Reader Comments
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Should be: "This isn't the only case of a suspiciously long delay"
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No problem! :D
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Still. I'm not a fan of the music but I find the Japanese version still playable...
Earth, Wind and Fire :D
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I hate Japanophiles.
The soundtrack is damn varied, and while it may have some songs that aren't so great, when you've got a variety that extends through everything from Avril Lavigne to the Village People to Earth, Wind, and Fire to Rolling Stones, then you can't complain about how all the music sucks, and the jpop version is better.
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My other problem is that popping balloon sounds don't really add to the music. Why not some instrument? (The same problem I had with Taiko Drum Master -- huge echoey Japanese drums don't really fit into Britney Spears!)
For the sequel, they should start with a very familiar song that many age groups would be familiar with.
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The original Japanese version not only had better scenerios but songs like Linda Linda and Ready Steady Go! I'll admit, EBA had some songs I enjoyed playing but nothing that really stuck in my head. PLUS, the entire concept was completely bastardized for the US. So you have elite spies that.. wha? Dance like they are on American Idol? Meanwhile the Japanese version had elite warriors going through karate poses. Which made more sense, actually.
I could go on, but you get the point. While Ouendon didn't make a whole lot of sense, it definately beat the hell out of a game that tried and failed to make sense of it all.
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And yes, japanophiles do suck.
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This is really pissing me off! Do you remember when Iwata said that he couldn't imagine first party wii titles costing more than $50 ? Well, one would naturally think that in PR speak, that would mean 50 Euros for Europe, right? well... no. Zelda costs the same as Gears of war, 60€. That's $68. And don't tell me that the price is not tax free in Europe. $68 is the tax free price.
I live in Switzerland. Here, a DS games costs 75 CHF, that's 57 dollars (tax free)! A wii costs $305!
Everybody says Sony is abusing us with their price point, but as far as Europe is concerned, Nintendo is the big rapist around here.
From the US to Europe, a 360 or PS3 game takes 13.3%
Wii games take 36%.
And we have to wait 8 months.
They've replaced the "Original Nintendo seal of quality" with the "turn around and put down your pants seal of quality"
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