recently got their hands on an early build of the Xbox 360 version of Two Worlds
, the open world RPG from Reality Pump and Southpeak
. Eurogamer notes that the game's constant comparison
is not unwarranted, and that the games actually share quite a bit as far as aesthetics and genre are concerned. Like Oblivion
, Two Worlds
gives players many, many opportunities to avoid the main storyline. Yes, there are sub-quests aplenty, so many in fact that you could probably spend dozens of hours in the game before beginning the main quest at all. The article does note, however, that many of Two Worlds
' graphical elements (particularly human faces) don't hold up well compared to Oblivion
. Likewise, the combat -- both magical and melee -- looks as though it could get repetitive quickly. Eurogamer remains hopeful that combat will be spruced up in the final version. They also believe that Two Worlds'
much vaunted multiplayer mode could become the feature that sets the game apart. All in all, Eurogamer wasn't floored by Two Worlds
, but they're looking forward to spending more time with the finished version.
Our question to you: is a free online multiplayer mode enough to make you consider Two Worlds