| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (37)

Posted: Jun 8th 2007 12:56PM (Unverified) said

  • 2 hearts
  • Report
I am little confused... "[Akuma] was only a secret non-playable boss in Street Fighter II Turbo"

He is playable via a code in Super Street Fighter II Turbo (you forgot the Super by the way). Can you please clarify that if it is correct or not.
Thanks!
Reply

Posted: Jun 8th 2007 3:00PM (Unverified) said

  • 2 hearts
  • Report
Akuma is da shite!11!
Reply

Posted: Jun 8th 2007 12:39PM (Unverified) said

  • 2 hearts
  • Report
YES!!! I cant wait till this realeases.. And they need to remake TS also
Reply

Posted: Jun 8th 2007 1:18PM (Unverified) said

  • 2 hearts
  • Report
Damn, now I really want this game. I wish they were coming out with it for the Wii.

A PC version would also be nice, I could actually use a 6-button controller or an arcade stick or something.

That would be nice. Give us this game in the form of an online-enabled PC fighter!
Reply

Posted: Jun 8th 2007 12:51PM (Unverified) said

  • 2 hearts
  • Report
I'm confused by all the disbelief. It's a 2D flat shaded sprite. That's easy pickins for the mega-processors inside todays game console. Or did you think this would work on a SNES?
Reply

Posted: Jun 8th 2007 12:49PM emoticonartist said

  • 2 hearts
  • Report
"..he was a secret character until Street Fighter Alpha 2 and was only a secret non-playable boss in Street Fighter II Turbo"

He was a playable character in Super Street Fighter II X (SSTF2T in the US). But to actually make him appear as a selectabel character was a pain...well for me anyways.
Reply

Posted: Jun 8th 2007 12:52PM emoticonartist said

  • 2 hearts
  • Report
edit: selectabel --> selectable
edit: SSTF2T --> SSF2T

Oops! Should've checked my errors!
Reply

Posted: Jun 8th 2007 12:54PM (Unverified) said

  • 2 hearts
  • Report
"I'm confused by all the disbelief. It's a 2D flat shaded sprite. That's easy pickins for the mega-processors inside todays game console. Or did you think this would work on a SNES?"

I think the fact that this is going to look much better in higher def sprites than something like, say, Guilty Gear, is what is pushing the "this is great" aspect of the comments. UDON does good work and having them do these sprites is like having the project touched by the god of combat.
Reply

Posted: Jun 8th 2007 12:56PM (Unverified) said

  • 2 hearts
  • Report
I can't wait to play Odin's Sphere when I get off work now....
Reply

Posted: Jun 8th 2007 12:59PM (Unverified) said

  • 2 hearts
  • Report
Nahh street fighter looks too cartoonish
Reply

Posted: Jun 8th 2007 12:59PM (Unverified) said

  • 2 hearts
  • Report
I'd like to see the revamp of Balrog (Boxer) most of all. The guy's a friggin' beast in ST already, so it would be awesome if they made him look even more menacing then he does in the original version.

I see many of these SF remix threads becoming hotbeds for players to complain about the 1385789435 remakes of SF2. You guys need to understand that this game is obviously not for you. There is an audience out there for Street Fighter - they've played the game for years and love to play against other skilled opponents. The majority of the crybabies on these forums are 1p fighting game players who also cry about stupid shit like "throwing is cheap", "you do the same two moves all day", or my new fave that someone yelled at me over Live "you block too much".

So in my professional opinion: shut up and go elsewhere. Thank you.
Reply

Posted: Jun 8th 2007 1:07PM (Unverified) said

  • 2 hearts
  • Report
The crasy things is that the sprites are taller (550+ pixels) than the Wii can output (480).. lol. The Sagat sprite (on its side) would probably consume all of Wii's video output area.
Reply

Posted: Jun 8th 2007 1:08PM emoticonartist said

  • 2 hearts
  • Report
Yeah, the code was:

Play as Akuma
Highlight Ryu and hold for 3 seconds then,
Highlight T.Hawk and hold for 3 seconds then,
Highlight Guile and hold for 3 seconds then,
Highlight Cammy and hold for 3 seconds Finally
Highlight Ryu again and hold for 3 seconds then,
press all 3 punches and Start at the same time.

Works in the arcade version, the Anniversary collection for the PS2, and the version for the Dreamcast. Don't remember what other platfomrs SSF2T came out on?

I think any re-iteration of the Street Fighter franchise is always welcome...well, maybe not all of the EX series.
Reply

Posted: Jun 8th 2007 1:11PM (Unverified) said

  • 2 hearts
  • Report
This is obviously prerendered CGI.
Reply

Posted: Jul 25th 2007 6:27AM (Unverified) said

  • 2 hearts
  • Report
It jus 2D rendering people!! Whats more is this game is gonna be run on ps3s and 360s!! If they can render gears of war to look so damn good they can render super 2D sprites.
Reply

Posted: Jun 8th 2007 1:18PM (Unverified) said

  • 2 hearts
  • Report
Dear Capcom,

I'm going to second the "let's see some of Chun-Li's new hi-def curves" request. Cammy too, plz. Give us some high kicks with a little upskirt, eh?
Reply

Posted: Jun 8th 2007 1:13PM (Unverified) said

  • 2 hearts
  • Report
No, thank you Zeruel. I love Street Fighter because button mashers don't usually luck out nearly as much as in most slow ass 3D fighters.

Also, it's really nice to be able to admit that you have the hots for a two dimensional character. I chased swimmer and soccer player chicks all through out high school just because they had legs almost that hot.
Reply

Posted: Jun 8th 2007 1:25PM sketchlayerJosh said

  • 2 hearts
  • Report
They did actually make a version of SSF2T for computers, and I owned it. It ran on DOS only and had a frame rate that was, to say the least, inadequate. It was made even worse by the fact that the six-button controller that I hade for the PC wasn't compatible with DOS games, and I therefore had to play using the keyboard. Still, I can remember being very excited by the prospect of "super moves" before the VS series completely burned them out.
Reply

Posted: Jun 8th 2007 1:34PM (Unverified) said

  • 2 hearts
  • Report
I have Super Street Fighter II Turbo for The Panasonic 3DO
Reply

Posted: Jun 8th 2007 1:32PM (Unverified) said

  • 2 hearts
  • Report
Check out this thread on shoryuken.com for some insightful image comparisons, and some general info and speculation about this game.

http://forums.shoryuken.com/showthread.php?t=129738&page=9

-final_cut
Reply

Posted: Jun 8th 2007 1:41PM zero2dash said

  • 2 hearts
  • Report
I'd like to see the redrawn Sheng Long sprites myself. ^_^

I hear EGM's hot on the trail of those.
Reply

Posted: Jun 8th 2007 1:46PM (Unverified) said

  • 2 hearts
  • Report
Murder.Death.Kill
Reply

Posted: Jun 8th 2007 1:47PM (Unverified) said

  • 2 hearts
  • Report
EDIT: If you don't know who Akuma is FEEL BAD. Feel really bad.
Reply

Posted: Jun 8th 2007 1:48PM (Unverified) said

  • 2 hearts
  • Report
TianXia: Why would Capcom release this game for the Wii, the only system that has a worse standard D-Pad than the Xbox 360?
Reply

Posted: Jun 11th 2007 4:45PM (Unverified) said

  • 2 hearts
  • Report
ManInABox -
I played the PC SSFT2T -- I played that game to death. Was it just me, or were the character sprites redrawn for that version as well? They looked more stylized than the sprites in the arcade version, almost a half-way step towards the Alpha 2 sprite style?
Reply

Posted: Jun 8th 2007 2:01PM (Unverified) said

  • 2 hearts
  • Report
Actually, the wii d-pad is better. Take the SFII/Hyper Challenge!
Reply

Posted: Jun 8th 2007 2:09PM arrrgh said

  • 2 hearts
  • Report
"23. TianXia: Why would Capcom release this game for the Wii, the only system that has a worse standard D-Pad than the Xbox 360?

Posted at 1:48PM on Jun 8th 2007 by OhJustSomeRandomGuy"

Well if you actually PLAYED the wii, you would know that the d pad is damn decent, metal slug/nes/genesis/tg-16 play like a dream using the remote...and the classic controller has the best dpad since SNES feels the same as an old school pad... good try tho kid
Reply

Posted: Jun 8th 2007 2:32PM (Unverified) said

  • 2 hearts
  • Report
Arrrgh: No, it isn't.

I've played tons of the VC games with that crappy D-Pad. It's horrid in Wii games, it's horrid in VC games.
Reply

Posted: Jun 8th 2007 2:56PM mikeisgo said

  • 2 hearts
  • Report
"If you don't know who Akuma is, don't feel bad, "

What?!? Seriously this is the best sprite to have be the second one they reveal. The fanbase this game is going to has to know who Akuma is, the layman person who hasn't really played a lot of Street Fighter may not, but this game is obviously catering to the fanbase, and the fanbase should know Akuma.
Reply

Posted: Jun 8th 2007 3:12PM (Unverified) said

  • 2 hearts
  • Report
"We'd like to ask for a character in a comparison shot that we actually know well."

What did you only see the movie?
just rent the game once?

Ryu, chun-li, ken and akuma are the cool kids club that move between all of them. I challange you to find a machine somewhere with players that dont know who akuma is.
Reply

Posted: Jun 8th 2007 4:08PM (Unverified) said

  • 2 hearts
  • Report
someone who writes for a video game blog doesn't know who akuma is?

i could see if it were alex, urien, twelve, or remy i could understand...but damn. akuma's been featured in pretty much every version of street fighter ever since SSFIIT, not to mention the infinite capcom vs. spinoff games.
Reply

Posted: Jun 8th 2007 5:11PM BPMOmega XBL PSN Steam said

  • 2 hearts
  • Report
What's wrong with Akuma's mouth in the second image? It looks like it was air-brushed away...
Reply

Posted: Jun 8th 2007 6:18PM (Unverified) said

  • 2 hearts
  • Report
If any of you SF fans are interested, I made a sweet arse Akuma widescreen wallpaper for you all to enjoy.

http://www.morid-one.com/images/AkumaWPpublic.jpg

So enjoy it god dammit! Woot!
Reply

Posted: Jun 8th 2007 6:20PM (Unverified) said

  • 2 hearts
  • Report
Reply

Posted: Jun 8th 2007 11:18PM (Unverified) said

  • 2 hearts
  • Report
@26: The real question is: How can you possibly play any fighting game on a regular controller? None of the controllers are fit for em. Arcade sticks are the only way to go buddy.
Reply

Posted: Jun 9th 2007 6:19PM (Unverified) said

  • 2 hearts
  • Report
SF2 Turbo and SSF2 Turbo are different games.
Reply

Posted: Jun 24th 2007 4:25AM (Unverified) said

  • 2 hearts
  • Report
Looks good but will it animate as well.
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Engadget

TUAW

Massively

WoW