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Reader Comments (18)

Posted: Jun 8th 2007 3:33PM baby sea tuna said

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Viva Pinata should win every video game award invented.

Yeah, I said it.
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Posted: Jun 8th 2007 3:52PM (Unverified) said

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Her?
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Posted: Jun 8th 2007 4:01PM jdsony said

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Crackdown was good but it was sooooo easy and there wasn't much to do after you beat the bosses. Not a really memorable game but it was fun while I played it.
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Posted: Jun 8th 2007 3:59PM ill trooper said

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I predict Crackdown will wind up being better than Halo 3.
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Posted: Jun 8th 2007 4:39PM deaftly said

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crackdown was definitely something new and refreshing, cant wait for the sequel
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Posted: Jun 8th 2007 4:46PM (Unverified) said

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@5. Sorry but I just have to laugh at the (unintended?) irony of your post. But I agree wholeheartedly nonetheless. :-)

Tavin.
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Posted: Jun 8th 2007 5:30PM skrame said

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@4 (James):

I'm guessing you're one of the people that ran through it on "tough" and now says it was too easy.

There's a reason they give you three difficulty settings. Play Psychotic. It's quite a bit more challenging.

Better yet, play co-op. Always a blast.
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Posted: Jun 8th 2007 5:51PM (Unverified) said

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@1: Viva Pinata SHOULD get an award.

That game was just all kinds of awesome, it deserved much better marketing.
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Posted: Jun 8th 2007 6:02PM (Unverified) said

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They actually spent more money marketing Viva Pinata than they did developing it.
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Posted: Jun 8th 2007 6:06PM (Unverified) said

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Guess that shows that pumping alot of money into marketing doesn't make it good marketing.

All I know is, the game was awesome but no-one played it.
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Posted: Jun 8th 2007 6:16PM (Unverified) said

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Viva Pinata and Crackown own your soul like Shang Tsung.
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Posted: Jun 8th 2007 6:54PM (Unverified) said

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Crackdown is a fantastic game and deserves all the success it can garner. Probably the best "sandbox" game I've ever played.

"Skills for Kills Agent - Skills for Kills!"
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Posted: Jun 8th 2007 6:59PM ill trooper said

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"I can see my house from here!"
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Posted: Jun 8th 2007 9:16PM EclipseCDN said

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Crackdown was a breath of fresh air. It's not close to grand theft auto - it uses ideas from grand theft auto, by for my money it was the first real action-oriented sandbox game ever made. Seriously, it's like simcity, only this time your making explosions and killing things rather than building things. bravo real time worlds. With more depth you could have one of the greatest games ever made, can't wait fot the sequil.
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Posted: Jun 8th 2007 9:56PM (Unverified) said

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frontrunners! whores! sheep!

i seem to remember hearing plenty along the lines of ... "Crackdown: free w/purchase of Halo 3 Beta"

up your nose with a rubber hose.

"do i need to spell it out for you agent?
DO ... NOT ... KILL ... INNOCENT ... CIVILIANS !!!"
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Posted: Jun 8th 2007 11:07PM Mike Knew said

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"best use of online and innovation"

Halo 3 Beta
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Posted: Jun 9th 2007 12:54AM zx3junglist said

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I can't tell you how many times I loaded it up to play Halo3, and when I see the crackworld, I just say "aww hell, I just need to whack some shai-gen"
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Posted: Jun 9th 2007 11:24AM (Unverified) said

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The Halo 3 beta tie-in was a good marketing gimmick, but Crackdown totally rocks all on its own. Realtime Worlds deserves all the accolades that come their way. Great game.

Those who complain the game was too short fail to realize that the gameplay is limited ONLY by your own imagination. You get out of it what you bring to it. It's truly a game without limits.

Well done.
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