
Spotted on the USK website (Germany's take on the ERSB, if you will), the spiritual predecessor to the Halo series has received a 16+ rating, meaning that the sale of which is restricted to those under the age of 16, as mandated by the Youth Protection Law.
Or Jugendschutzgesetz, as they call it. Curious.
Being that Marathon: Durandal is in fact the sequel to the original Marathon, we're more curious as to why this popped up first. Now that we think about it, with Bungie's hands full of Halo 3, one must wonder exactly how they have the time to develop such a title. Suspicious, isn't it?



















(Page 1) Reader Comments
One would think that the reason Durandal may release first is that the maps and graphics for Marathon 1 have long since been converted to run on the m2/infinity engine, so hopefully MS would put all 3 games in one package for, say, 800 points, if it has a good online mode with matchmaking I would buy it in a heartbeat.
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I'm definitely going to download it day and date of release, however... just to get that extra polish. Such a classic series, I still prefer DOOM (I managed to survive Windows 3.1 and 95 before the not so wonderous MacOS 8 wooed me :P ). But Marathon is where it's at when you are looking for story driven, frantic, and surprisingly smart FPS gameplay in the classic sense. Quake and Unreal be damned.
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Hopefully this will also lead to a resurgence of frogblasting of the ventcore, se7vens popping up in the oddest places and acknowledgment that Marathon has one of the best shotgun implementations in any FPS.
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Seems a little strange to make that just for this blog post. O_o
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Good times.....I am hoping that they do not rehash the computer gone mad in HALO 3. But I won't care anyway....i do miss the BETA so.
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Hopefully this supports usb keyboards and mice.
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*Wink*
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All in all, it's not a bad choice.
If any of the people out there responsible for this are reading, if you don't get the Marathon: Infinity code, you're missing a major fix in the splash damage (missile) detection that makes playing online rather annoying at times. You can simply shoot a missile next to someone (which is the smart thing to do) and cause it landed on an adjacent poly, it has no effect.
The only problem with this release it it will show to a wide audience how un-revolutionary Halo was if you had access to a Mac running Marathon. Also, Jason isn't all that creative when it comes to stories, and the story in Halo 1/2 is pretty similar to Marathon 1/2 (switching sides, etc).
I agree with the poster above, the shotguns (dual-wield!) in Marathon worked very well and were very satisfying to use.
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This game is a masterpiece.
Fusion pistol turned into the plasma pistol and so on. The Spnkr missle in Halo was the Spnkr missle in Marathon and so on.
You can see where many of the Halo ideas and graphics came from. Heck even some of the aliens from Marathon evolved into Halo aliens.
Spht!
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I miss the exploding BOBs. I wish Bungie would remake Marathon in HiDef. Many that would rock. Or make it with the Halo3 engine.
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[explosive suicide]
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As for Halo and Marathon being in the same universe... why not:
- Master Chief is an advanced combat cyborg.
- The player in Marathon is an advanced combat cyborg (this is hinted at in the first game, and essentially confirmed by some of Durandal's comments in M2).
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