Displaying a respectable level of business acumen, Telltale Games has announced that the $6 million in funding it recently secured
will not go towards the procurement of the world's largest ball of twine, but rather the expansion of its episodic endeavors. Provided by San Francisco-based venture firms, Granite Ventures and IDG Ventures SF, the funding will allow Telltale to continue building upon their current franchises, such as Bone
and Sam & Max
, and pave the way for new episodic projects.
"This funding will allow us to stay on the cutting edge of innovation by building out our team and our tools, and by taking on new licenses for the episodic treatment," says Telltale CEO and co-founder, Dan Connors. The Telltale team also plans to develop for multiple hardware platforms, a goal that seems right in line with its previous job listings
and the success digital distribution has enjoyed on all current consoles. It's about time proper episodic content moved beyond the PC, wouldn't you say?