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(Page 1) Reader Comments
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Gears of War = 3D.
Virtua Fighter 5 = 3D.
SSF2T = 2D.
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This are HD Sprites, ala old school... they are not polygons like Virtua Fighter or Gears of War.
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lol @ #1
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Street fighter with the Unreal 3 engine? That would be an entirely different game than what Street Fighter IS!
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I think you should go.
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Also, does anyone currently experience button lag during the current XBLA SF game, when playing online?
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I fear for how these drawings will look animated.
Plus, that "anatomy" on Guile's asemetrical, seemingly tumor infested arms is a little scary.
His face is well drawn though.
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Street fighter with the Unreal 3 engine? That would be an entirely different game than what Street Fighter IS!
Dumb ass why would it be different game, because of the graphics...?
it seems that you never played Street figther 1 and 2
and what about Mortal Kombat 1,2,3 the were 2D games but with difference graphic engines...
Duhhh...
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Too bad Wii cant handle HD graphics... you guys are stuck with the snes version of sst2.
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I think you should go Canebi....
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As for the Guile sprite...doesn't look as good as the previous HD sprites I've seen, but I have high hopes that it'll look better in motion..it better, 'cause Guile is my favorite character. >=[
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your on fire
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you have no freakin idea how long it takes to make great frame by frame sprites like those above in comparison to a model.
im a game programmer and designer myself and i can tell you sprites like those on a grand scale like capcom makes em takes so much more skill and dedication to make over a great 3d model.
and you people like Trio wouldnt even understand that.
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I am curious if the developers will use smoother moves than the original games' jerky few animations.
If they do, they are going to have a load on their hands making gameplay familiar and similar.
If they don't, we can still play the old games, just prettier.
I hope they do both!
Play it in hi-def as the original game, with all the limited animations, or play the new version, with 'smooth moves' (no ex-lax jokes!) for every character, but altered gameplay.
Hmmm... we shall see...
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also, i think Akuma and Ken look way better.
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Thank you, Trio. You have made my day, along with the comments here.
Oh, and like all the other HD sprites that they've released, Guile looks fantastic. Keep 'em coming.
-Corn
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This phenomenon reminds me of something else I read about SSF2/T's sprites, When DeeJay was originally drawn, apparently his long pants had 'MANTIS' down the side, but since the N and S were reversed when he faced the other direction, they went with 'MAXIMUM' so it'd be less evident when the sprite was flipped.
(Also I think the same phenomenon happens with Sagat's eyepatch.)
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These drawings will look great in motion, and if you had a shred of nostalgia in your body, you'd either by moved by the artwork - or you'd be demanding better drawn 2d sprites. But, I suppose that's pointless in your eyes, since you're comparing a 2d fighter with a 3d one - what you really want.
If you're clamoring for another 3d street fighter, you are definitely voicing your opinion to the wrong crowd.
And if you think this looks too cartoony, then I'd have to wonder where your head was at when you were playing the original.
I have to wonder where people like you find any space for light-hearted, happy gaming. Not everything has to be epic, realistic and gritty to be appealing.
No wonder everyone playing Counter-strike is miserable. It's nothing but grit and players shouting noob as a blanket word to cover up their community's lack of openess.
If that's what makes you happy, stay there. Don't shit on my bright and colorful diamond in the rough.
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Street fighter with the Unreal 3 engine? That would be an entirely different game than what Street Fighter IS!'
Dumb ass why would it be different game, because of the graphics...?
it seems that you never played Street figther 1 and 2
and what about Mortal Kombat 1,2,3 the were 2D games but with difference graphic engines...
Duhhh.."
Yes, FUCKTARD it WOULD be a different game! And the Mortal Kombat games ARE different than they used to be. ANY game that switches from 2D to 3D inherently changes! Some do it well (Mario, Mortal Kombat, etc.) and some do it horribly (Sonic).
You aren't too bright are you kid. You are also way to young to remember how Street Fighter is suppose to play to call me a dumbass. Read everyone's posts, your self esteem should go down enough to make you want to end your own life. Loser.
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Seriously, though, not everyone is in to this 'sprite' look, while others LOVE it - but that sums up the years that have passed since Street Fighter II was state of the art - despite the technology evolving towards easily handling 3D characters, and then cel-shading of 3D characters, Finding Nemo, etc, a core group of people has continued to support a highly successful series of 2D arcade fighters like SNK vs. Capcom, Marvel vs Capcom, X-Men vs. Street Fighter, Street Fighter Alpha, etc.
This update is for that group of people who love the hand-crafted 2D art.
Personally, I want to see BLANKA... Any one else hope they add a Maori face tattoo to Balrog?
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Someone's on point.
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It is a shame, however, that such a fine piece of in-game artwork should be so quickly blasted by the first near-anonymous poster.
Although it MIGHT be interesting to see Street Fighter run on the Unreal 3 engine, I can't see how that makes these graphics unfavourable. Sure, it may be cartoonish and unrealistic . . . but that just makes it DIFFERENT, not better or worse. It's like saying apple juice is better than bread. Both are suitable for consumption, but entirely different types of food (and drink).
Now I'd just like to see what the rest of the characters will look like . . .
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people like Trio above are the reason why great games die off. stupid immature kida who dont know real games and just proclaim GFX!
you have no freakin idea how long it takes to make great frame by frame sprites like those above in comparison to a model.
im a game programmer and designer myself and i can tell you sprites like those on a grand scale like capcom makes em takes so much more skill and dedication to make over a great 3d model.
and you people like Trio wouldnt even understand that.people like Trio above are the reason why great games die off. stupid immature kida who dont know real games and just proclaim GFX!
you have no freakin idea how long it takes to make great frame by frame sprites like those above in comparison to a model.
im a game programmer and designer myself and i can tell you sprites like those on a grand scale like capcom makes em takes so much more skill and dedication to make over a great 3d model.
and you people like Trio wouldnt even understand that.
Yeah i think you are only able to make games like pong and tetris with your old PC, hello,hello i sell games for ATARI 2600 $2.00 each, helloo......
Shame on you Dumb ass shame on you......
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Ahhh, Trio's response and the subsequent replies are simply more proof that sarcasm will never translate well on the interweb.
......???????
Duhhh.......
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It's like a child that touches things just to see their parents get pissed off.
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Sigh... So true, so sad
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Actually, I'm about 95% sure that they ARE adding new frames of animation. I seem to recall them even saying that people that are very used to the game will have to relearn it a bit because the timing will be slightly different due to having more frames.
I can't give you a quote, but I seem to recall reading it on Joystiq.
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As much as I like the art, it makes me instantly think of the mid-late episodes of DragonBall Z, where muscles seemed to protrude from the most inexplicable places...kinda has me worried about Cammy. Still I was, and still am, a big fan of Street Fighter, and the fanboy in me really wants this...even though I have no PS3..or 360...
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%100 wrong. It's been said over and over by David Sirlin himself that adding new frames or changing the engine is beyond the scope of the project. It's just a visual update.
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