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Reader Comments (9)

Posted: Jun 27th 2007 7:34PM The Punisher said

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Quite a problem there. You can't have a game about Timeshifting and not being able to do it in mulitplayer.
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Posted: Jun 27th 2007 7:55PM (Unverified) said

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People always get weird about this, it's like when Max Payne came out and people complained there was no multiplayer. Like Remedy (was it remedy who did MP?) said then, it just doesnt work. IF you go into bullettime, the only way to present it in multiplayer is to make everyone else in the game slow down too, that would be really annoying if you were in a different part of the map. Stopping time would be even worse, I don't even want to think about reversing time. Time is interesting to play with when it comes to AI and destructable environments, but not with squishy human minds, please.
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Posted: Jun 27th 2007 9:21PM sand0789 said

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If it was a Sony console, you would be able to manipulate the 4th dimension, time, without any problems. It sounds to me they are just looking at a "lack of cell" problem.
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Posted: Jun 27th 2007 9:43PM (Unverified) said

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They should call this game Lagshift. Cuz that's what's going to happen with you go online and try to so call shift time.

I wish FPS would die.
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Posted: Jun 29th 2007 3:12PM Linkreincarnate said

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you could always just display a message on the screen that says your time is being reversed or similar. Then everyone would know it wasn't lag.(unless it was lag)
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Posted: Jun 27th 2007 10:28PM (Unverified) said

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It's not the Unreal Engine, it's their own proprietary tech. And they do have time control in MP through localized grenades. It is cool...
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Posted: Jun 27th 2007 11:17PM (Unverified) said

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They could display an icon on the screen to let other players know that time is being shifted. Simple.
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Posted: Jun 28th 2007 12:17AM The Punisher said

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@ Jake

You're being sarcastic right?
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Posted: Jun 29th 2007 3:06PM (Unverified) said

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How about when the person initiates the time shift a small bubble is projected from that person and anyone who is caught in that bubble is effected, including projectiles
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