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Reader Comments (19)

Posted: Jun 27th 2007 4:28PM Mr Khan said

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People knew it was coming, i mean its Ubisoft

Especially considering that the game, despite its mediocrity, was a retail success
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Posted: Jun 27th 2007 4:41PM vidguy said

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Yeah, RS was a disappointment in the controls dept. Hopefully RS2 will have it retooled.

Resident Evil 4, now there is a game that has the FPS (over-the-shoulder I guess) controls down right. Too bad it's not run-and-gun - I'm looking forward to MP3:C to see those work well.

FWIW, I think RE4 beats keyboard+mouse, and I've heard MP3:C controls are doing the same.
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Posted: Jun 27th 2007 4:43PM (Unverified) said

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red steel2:rise of the rusted sword.
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Posted: Jun 27th 2007 4:50PM elmer said

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I know I'm going to be berrated no end for saying this, but red steels controls really connected with me. Sure the rest of the game was missing something (a lot of things) and the sword fighting just plain sucked but I think the concept and mechanic behind the actual shooting sometimes worked amazingly well.

Essentially I feel if Ubisoft take their time, really try and get everything working consistently, Red Steel 2 could have a lot of promise, and be a watershed moment in Wii FPS, leading by example after every western 3rd party predictably ignores Metroid's coming advances.
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Posted: Jun 27th 2007 4:59PM (Unverified) said

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Quick note to AW:

Last time I checked, the word "helmet" didn't have an N anywhere in it, but I could be wrong... I hear the letter N is making a comeback!

Red Steel didn't impress me. I didn't even get good vibes about it when it was demoed at E3, holding the gun "gangster style." I think FPS's will be difficult on the Wii, as innovative as it really is.
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Posted: Jun 28th 2007 8:21AM Grey Acumen said

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Couple things to keep in mind.

Red Steel still sold well despite its mediocrity.
They'll make a sequel.

Metroid Prime 3 is one of the Big N's heavy hitters.
They won't let her out unless she's PERFECT.

RE4 turned out incredibly well despite being a port, showing that Wii is totally capable of FPS and that the Wii control style DOES improve the gameplay.
There is nothing keeping developers from making a good FPS except their own skill and knowledge.

Considering all these points together.
There is no reason to fear for the FPS genre on the Wii system.
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Posted: Jun 27th 2007 4:52PM Crono141 said

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I concurr with elmer. The controls in RS were fine, though a little sluggish. Its the art direction that sucked so bad. That and the inability to skip "cut scenes".
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Posted: Jun 27th 2007 4:56PM WiNGSPANTT from TopTierTacticsco said

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Yeah I ignored this game in wake of... every other game.

If 2 was good I would play it.

When we were in the store, my gf asked me "why don't you get this game? it sounds good"

"because it's an electronic miscarriage?"

http://www.youtube.com/watch?v=TyXUVd2c83c
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Posted: Jun 27th 2007 5:01PM (Unverified) said

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I like Red Steel's controls and art style. What I don't like is the ridiculous linearity and monotony of the game.
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Posted: Jun 27th 2007 5:06PM redspear said

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This weekend I was at a bar and I was talking to someone who works at Ubisoft. Red Steel 2 is definitely coming out. he even admitted that Red Steel was a rush job and that they were slightly dissappointed in how it turned out but were happy with the sales. This is going to be another worst kept secret by Ubisoft...like AC coming out on the 360.
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Posted: Jun 27th 2007 5:10PM Aperture said

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odd as it sounds i enjoyed Red Steel. Every so often some of my friends get together and do some 2v2.
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Posted: Jun 27th 2007 5:22PM sand0789 said

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Red Steel sucks. Once a Wii game nails the run n' gun shooter, hopefully including online, you will never think about playing Red Steel again.

Seriously, there has not been a good Wii shooter yet. As much as you want to argue for Farcry, RS, or COD, there has not. This will be apparent once a good one comes out.

MP3 will be good, but I don't even know if it will have multiplayer. It will make the controls work, but what I really want to see is a shooter you can play with your friends online that has rock solid controls, decent gfx (art style), fun mechanics, etc.

Basically, a shooter that would have been good on PS2 or Xbox that also benefits from properly done controls. That will be sweet.
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Posted: Jun 27th 2007 6:11PM (Unverified) said

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To paraphrase Dr. Zoidberg: "Your game is bad and you should feel bad!"
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Posted: Jun 27th 2007 6:37PM snoogieboogiewoogie said

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#12
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Posted: Jun 27th 2007 6:39PM snoogieboogiewoogie said

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what the fudge! my post vanished and got left with a #12 i'm sad now.
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Posted: Jun 27th 2007 7:50PM (Unverified) said

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Whoopie! Another Red Steel that will suck.
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Posted: Jun 27th 2007 8:01PM (Unverified) said

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If you ask me I think they are trying to create hype for this game,like
"Is coming" and then "Is not coming,is not coming, dont even dream about it is not coming" and then alright you want here Red steel 2.

Well the first one was crap so unless there is something worst than crap I think there is hope for Red steel 2..Again probably not.
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Posted: Jun 28th 2007 2:23AM (Unverified) said

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Sword fighting and any other motion sensing was sluggish and had a few graphic glitches. FPS control was pretty good. I really enjoyed playing this game and I'm looking forward to playing RS2.
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Posted: Jun 28th 2007 12:32PM (Unverified) said

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FWIW Red Steel only sold well because it was a launch title. Everybody knows launch titles sell well. You could take a piece of dog shit and stuff it in a pretty box and call it Super Fun Time Happy Days and as long as its labled as a launch title it will sell well, period.
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