- Customization: you can create and name your own play modes, so if you want a no-gravity knife match, you can call it "Space Shiv" or something. The customization also presents ways to level the playing field. Sorry, "spawn camping whores," but you won't get kills that way in this game.
- Implementing time mechanics is still shaky, but it'll play like some kind of rock-paper-scissors. Using "slow" should trump "reverse" while reverse trumps "stop" ... full circle, "stop" trumps "slow." So it's Reverse -> Stop -> Slow -> Reverse. At this point in time, at least.
Posted on Sep 17th 2014 2:00PM
Posted on Sep 17th 2014 1:00PM
Posted on Sep 17th 2014 10:00AM